Quote:
Originally Posted by RetLT
Some minor changes I would make:
1. Move the LAV25s onto the road at the start. They currently start in rough hexes and have to though several more. Two of mine got stuck at the start.
2. Increase the value of the High Value Target.
3. Lower the total number of turns to 65.
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#1 - Moved them onto the road BUT they now enter turn #3.
#2 - Done
#3 - Changed to 72
#4 - Increased the cost of all USMC units to a minimum of 5 points per man. You can totally eliminate the insurgents but still lose the scenario if your casualties are to high.