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Old October 21st, 2006, 10:08 PM

frightlever frightlever is offline
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Default Re: Modding SEV Thread Questions

Quote:
Captain Kwok said:
To use 20x15 hexes, you need to edit the SystemTypes.txt file so that no items are placed beyond ring 7 - that is what causes the crash.

When changing the system size, multiple the radius by the factor you change the size by. For example, 20/26 is ~ 75%, so the radius should be 315 etc.
I had a look in SystemTypes.txt and maybe I was being over-optimistic but I simply replaced any reference to "ring 8" or "ring 9" with "ring 7".

I can now generate a 20x15 system but there's just my homeworld and maybe a storm - no other planets or warp points.

Going the other way a 40x20 with a 720 radius gives the attached screenshot. It kinda appeals to me because at least it looks like the screen's being used efficiently in the 2D view.

Given that I'm determined to stick with the 2D view I assumed that making the screen smaller would make the icons more legible without obscuring neighbouring hexes so badly (since individual hexes will be relatively bigger). However now I'm thinking of sticking with the 40x20 and seeing if I can mod the icons to be more readable when pulled out as per the screenshot. I figure if I could replace them with simnple letters (like the old YSR) it'll be good enough. Not that I've even checked to see if those grafix are available to edit.
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