Re: tide turning items
On paper gate-stone (I never used it) looks pretty nasty too. If I read it right it's an infinite astral pathway without the laboratory restriction, with large number of provinces, I don't see how you can defend all your provinces against an unrestricted teleporting army.
I'm unsure whether assassination spells / mass mage teleport can intercept the gate-stone army, and frankly the gate-stone holder will have great MR and likely astral magic, not to mention a pretty damn powerful thug (I wouldn't trust anything but the best with a gate-stone), a vortex of returning script vs mass mage intercept will make for a slippery army indeed.
Gate stone's price certainly seem to speak for how powerful it is, 65/65 S/E ...
Otherwise I like the sword of Auregelmer (or however it's spelled), not game breaking but oh-so-nice.
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