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Old March 26th, 2012, 01:33 AM

scJazz scJazz is offline
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Default OpFire during unload

In a way the current rules are nice and cruel but the more I think of the one minute time frame makes me wonder...

Should a transport unloading generate an OpFire for each enemy viewing on each unit unloading? Would perhaps a single check for "this is an unload" and a flag for "once per turn" firing a very high kill be sufficient?
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