Re: MA Nation Balance Mod - Planning
This seems simply impractical, given that I count over 30 new spells before even doing the #onebattlespell things for all the national commanders.
The Attentive Statue thing seems very weird. You're trying to make a level 0 spell that you can cast on literally turn 1(2 if you have to recruit a mage)...more accessible? Wouldn't simply making the spell summon 2+ do that? Or even just summon 3 instead of 2?
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