View Single Post
  #7  
Old September 15th, 2010, 01:25 PM
adder83's Avatar

adder83 adder83 is offline
Corporal
 
Join Date: Mar 2010
Posts: 65
Thanks: 4
Thanked 4 Times in 3 Posts
adder83 is on a distinguished road
Default Re: Better Know a Pretender: The Ageless Olm

Better take the Olm awake if one want to benefit from his SC abiltity. To add nature can be a great for argartha anyway as they giant sacreds benefit a lot of it...N4 is almost a must.

Also noteworthy the Olms starting paths W1 anD E1 offer some good access to battle buffs once researched. For example alteration 1 offers all elemental protection spells, most important "Cold resistence" (W1) and "Resist Fire" (W1,E1) both of them nullify the effect from chill/heat. This can be crucial when facing abysia or a niefelheim early on...battle deciding! Its adds a lot to the Olms flexibility once researched...no need to forge any of the rings. If one want to be shure one can sript both "Cold resistence" and "Resist Fire" as fatigue can be very easily re-drained.

Alteration is a goood way to go as Alteration 2 gives one "quicken self" (W1) which doubles the effectivness of the olm. Alteration 3 offers "mossbody" (N1,W1) another spell with good synergy with th olm as it offers some extra protection and puffs into a poison cloud, remember the 100% poision resistance of the olm.
Reply With Quote