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Old August 12th, 2015, 01:22 AM

GeorgiaBoy GeorgiaBoy is offline
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Default Re: Feature requests

New player here...have not been in the shrapnel forums in a while. I have some questions and ideas (posted at 1:25AM...kinda sleepy):



Questions:

Plan to raise devicefile.txt cap past 99?
Plan to raise monsterfile.txt cap above 110?
Is the rarity file like diablo 2? (common, magical, rare, unique)? Ever thought about a prefix/suffix loot system?


Suggestions:
Planetside ruined towns like a cave/derilict ship? Multiple towns togther could form a city
How about more than one special ability for monsters?
Racial technologies--tech only found if you board a certain race's ship or kill a certain race on a planet (this may be implemented).
Turn on LEGAL--item may raise or lower infamy regarding a certain race if possessed
Cursed artifacts should have a low or negative resale value...maybe a quest to uncurse it to make it useable.
Race like the antarans in Master of Antares II?
More than one special ability for monsters?
Do gas giants exist? Have a gaseous race..high in defense.


New Concepts:
Enemy Ship Boarding
Armor in addition to interface of Shields, Hull, Supplies, and Crew.


New Suggested Effects:
Monster eats other monsters and/or player and gets stronger (Ithkul ala Master of Orion 3)
Reflect X% of damage back to attacker. X can be defined by modder.
Tractor beam--pulls enemies to you. Helps boarding.
Warp dissipator--stops enemies from leaving sector
Nemesis Monster, once it finds you, chases you from sector to sector until killed.
Monster which converts other monsters to its race (assimulates, if you will). If player is hit, player turns into assimulating race and gains fame/infamy of assimulating race.
Weapon which targets and kills crew.
Hard Shields which are immume to nebulae
Monster which after destroying planets, gets stronger. effect 447, but also adds monster Hit points.
Shield piercing weapons
Upgrade devices via miniturization.
Black Hole Generator--causes substantial damage to ships.
Area of Effect weapon--damages all targets within X radius.
[Assuming Armor concept implementation] Armor which reduces incoming damage by X%. All crew survives. Requires boarding to take ship.
Subspace teleporter--teleports to random part of sector. activated when hull goes to x percent.
Require X equipped device to enter a given sector.
Attacking planets from orbit (nuclear, biological, chemical weapons)?
Weapons always hit effect (if not already, of course)
Componant destroyed on use.
Cause random movement (for ship)
Shapeshifting monster--imitates one of the other major races...but always attacks. Destroying the shapeshifter has a chance to raise infamy with the imitated race.
Crafting multiple artifacts to make a dimensional portal (like a greater rift in Diablo 3). Dimensional Portal has special quest and artifacts as some loot..combined for additional gateways.
Limpet mines--attach to ship...drains one or more movement points, shields, supplies, hull, etc.



Suggested Planetary events/sector events:

Hyperspace Flux--cannot travel between sectors for X number of turns.
Events where you win/lose credits (only a percentage of credits).
Computer Virus/Breakthrough--Destroys/Creates data points.
Diplomatic Marriage (can only happen once)--Raises fame of X points to player by X race
Comet--Destroy comet to raise fame with X race (and raise infamy with another...)
Supernova--Destroys everything in a sector--countdown is given, of course.
Good crew member as loot on town/city
Sentient Planet--Everything is toxic--nothing will shield you...damage every step you take. boss loot.
Splinter colony/stranded beings/rescued beings as loot--raises fame with that race.
Tectonic Activity--Inflicts damage on away team and resets terrain on planet.
Random Meteor strike on planet. If you are under it, kills away team. If not...raw ore and other loot.
Atmospheric Instability--resets fog of war on planet.
Battle Damage--Radiated area, but also spawns items, supplies, and credits.


New Terrain Types: Quicksand, Desert, Town (generates a larger map like a shipwreck), multiple town blocks equal a city.


Miscellaneous Thoughts:

Key Binding (for those of us without a number pad), please!

Whew...a long post! Thanks for your time.

Please excuse me if these ideas are duplicated elsewhere...

GB
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