Re: Modding SEV Thread Questions
Kana: I don't want to think about how much work that would take to make a complete shipset. Even if it is possible, I don't think you'd find much support.
My question:
Can you impliment action-specific experience types?
I was looking through experience types earlier, and noticed a lot of different catagories. This may be a well-documented feature I've just missed, but I think it would be cool if, say, after n kt of damage towards a planet, a ship gains a "seige experience" modifier. Or picks up "green/experienced/veteran Sniper" after n# successful beam hits.
Something like that.
|