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Old June 7th, 2020, 12:22 AM
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FASTBOAT TOUGH FASTBOAT TOUGH is offline
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Fallout Re: AAR: The Walking Dead

Alright the below will take you from TURN 17 through TURN 30. The daughter surprised us with her company to celebrate CINCLANTHOME's "40 being the new 60!" birthday. That being said LETS GO!!!...


Turn 17 Fire Base Dragon
NORTH:
Artillery is having an affect on those NVA units through suppression and losses but at least 1/2 still try to advance. You'll see a HUEY Gunship & SEA KNIGHT helos as the NVA smoke Screen is just clearing about 3 NVA units bumped into them when the smoke screen was more dense and the helos took advantage.
The EAST & SOUTH are quiet now however as noted in the Turn 12 posts, I know trouble already brewing in the Ville. SOUTHERN attack is completely broken up at this point. However note the VC Platoon that just showed up BOTTOM CENTER. Hmmm!?!
SW VC
units are retreating or routed but, though still causing some grief.
NW as you can they've been massing up there and I'm hitting them with the Artillery I used in the SOUTH.


Turn 26 Fire Base Dragon
The NORTHERN attacks as you can see have been pretty much broken up and basically they would not recover in this area. But you'll note my Artillery and Air are "Danger Close" but, I would NOT suffer any losses to fratricide.
EAST the NVA Units
showed up around TURN ~22 in CLOSE coordination with the renewed attack to the SOUTH that came on in TURN 20 (Remember my lone VC Platoon in TURN 17.) which is breaking up at this point, however, there's still plenty of fight in some of those VC Units, some even fanatical it would seem.
SW is pretty much like the NORTH about finished as well by this point.
The NW still hanging TOUGH with reinforcements coming from the treeline. Though I got Air Units earlier in the game I chose not to use the first of them until around TURN 17 in coordination with my Artillery. It was this in coordination with FBD defensive fires that "broke the back" of those attacks.


TURN 26 SE CORNER
By this time the battle has started to shift more in this direction. At TURN 20 I received about 5/6 AMPHIBS w/Troops (To include 1 mounting a 105mm MG.) and a M-48 Dozer tank. TURN 25 I received (As stacked on the road) a MK-48 "ZIPPO", about 4 Trucks w/Troops, 2 Ammo Trucks, "Rat Patrol" (In homage to one of my favorite TV shows growing up.) Jeeps, HOWTAR Jeeps and I believe it was 3 Trucks w/60mm Mortars. WEST Center is my HQ in the helo, I've already established a safe "air corridor" and used it to airlift my 2 RECON units (Loaded in the HUEY.) into FBD that were in ambush positions on the RIGHT side of the road in the trees closest to the first two flags as you come on the map from the EAST. My SNIPER was positioned on the LEFT side of the road even with the 2nd flag up the road as you might remember. If you follow the line to the EAST from the HQ Helo, you'll see my SNIPER leading my relief column to FBD. I'll let him get further ahead for another couple of turns as I organize my relief column. It would consist of my M-48 Dozer, 2 RR Jeeps, 3 HOWTARS, 2/3 "Rat Patrol" Jeeps, both Ammo Trucks and I believe 2 OTAS units. A couple of AMPHIBS would get to the clearing 150m to the WEST of the SNIPER where my Sea Knight Helo would pick them up for transport into FBD. Everything else is heading up the road so I can coordinate my assets in that area to tie down those troops and present a threat axis from that area. I'll be using the trucks as weapons fire support to protect my flags in the SE area plus a couple of "Rat Patrol" Jeeps in ambush positions at both the Front/Back Doors of those flags. You see 1 truck heading into the trees by the 1st Flag bottom where the ZIPPO and last Ammo Truck is. Further up the road I've off loaded my infantry, some will reload, while others will march up the road so I can use those trucks as indicated above. Across from them you'll see my 60mm Mortars. Further up, again my AMPHIBS taking troops up the road, they'll be coming back to pickup the guys walking up the road and eventually the couple still remounted in the trucks so I can use them as well for Fire Support to the SOUTH/SE.


TURN 30 FIRE BASE DRAGON
The NORTH is still fairly quite.
To the EAST the NVA are fully exposed with fire missions assigned with some of my Heavy Artillery 203mm/155mm. You'll also see the HUEY has just unloaded those RECON (As noted in TURN 26 SE slide.) units to reinforce that side of FBD.
To the SOUTH is a mix of Mortars/105mm and Air fire missions the renewed effort by the VC in this area that came about TURN 20 or just after. The picture isn't as bad as it looks, but, it ain't over yet , though it's heading that way.
The attack from the WEST is also starting to "peter out" as well. The NW is active and generally in support of the attack from the EAST.
Where ever you see full Squad units on the wall, those were brought in by my Sea Knight Helo that's still in the game (Plus those already mention.) it's been a "God Send" for me. Again in "Defensive" fire discipline since around TURN 20 to conserve ammo. That being said, I had no problem opening up on units getting to close or in the wire as you might notice with a couple of my "Danger Close" fire missions to the SOUTH. I wouldn't take any fratricide causalities during the course of the game.

I will get back to the news on the MBT and APC Threads as time allows, I'll give you a teaser I have an article from a good source that the AJAX Program is in jeopardy of cancellation.

Regards,
Pat
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