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Old July 19th, 2006, 03:26 PM
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paradoxharbinger paradoxharbinger is offline
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Default Re: new map generator

I'm going to be updating my page soon with a list of my intended features. These are certainly open to input from the community, and if an idea is real popular, or if I like it, and it's feasible, I'll see about putting it in.

But to give a few ideas about what to expect:
- wrapping maps
- maps surrounded by water, think of this as one big continent
- island maps, sort of the same as just surrounded by water, but with multiple continents
- a seed file, which is tiny compared to the generated map (about a couple of kb) and can be sent to a fellow gamer instead of sending an enourmous tga. this file can be used to regenerate a map exactly.
- province boundaries sensitive to terrain

Right now, I am working on the algorithms to grow forests, wastes, swamps and farmlands, which are all sensitive to where there is water and elevation.

In case anyone is wonderring, when looking at the screens on my site, blue is water, yellow mountains, and green general land. As mentioned, I'm working on more terrain types, hopefully i'll be updating the screens page soon, maybe even with a key for the terrain types.

And have no fear, final maps will have sprites.
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