Re: Conceptual Balance Mod 1.6
That's actually one thing I have to disagree with.
Firstly, it's limiting strategies to "expand fast" (with a chance to outresearch and use research advantage in some situations).
Secondly I really don't see where Ulm can squeeze out a bless for templars.
You need d3b2-3 on your god and you need him at least dormant if you want to get into the vampires quickly, you want high dom, s4 is necessary for RoW, nature isn't.
Giving the vampires back their earlier lower cost might be better imo. They are (leaving the immortality out) weaker than the recruitable mages of many nations (Scratti and Mictlan Rain Priests for instance).
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