.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #8  
Old April 25th, 2006, 10:16 AM

PrinzMegaherz PrinzMegaherz is offline
Sergeant
 
Join Date: Dec 2003
Location: Würzbueg, Germany
Posts: 397
Thanks: 0
Thanked 0 Times in 0 Posts
PrinzMegaherz is on a distinguished road
Default Re: OT: Save Loactions or SaveAnywhere

Fixed save point locations are no issue for me, as long as the points are fairly placed. I have never heard anyone argue that the final fantasy games should have a free save option instead of fixed save points.

This works as long as the savepoints are not too scarce and the game not too random / hard. Call of Cthulhu would be an example for a game that has unfair savepoints. I stopped playing it because I got to frustrated. Wesnoth is a strategy game that has very random rolls and is very hard to play unless you save constantly - one reason why I do not enjoy that game.

So, fixed save points can be okay in the right circumstances, free saving is not the ultimate solution as many game designers use it as an excuse to make ridiculous hard games (like the formerly mentioned JA2)
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:28 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.