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Old December 18th, 2008, 08:31 AM

MaxWilson MaxWilson is offline
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Default Re: Please help: Cheat detection problem

Quote:
Originally Posted by Endoperez View Post
Also, while most maps don't do it, it's possible that the map file changes the pretender. I think that spesifically bypasses cheat detection (to allow for special scenarios with ultra-buff pretenders), so in this case it shouldn't be this.
It doesn't bypass cheat detection. I saw my first ever "cheat detection" message recently when out of curiosity I started a SemiRandomized map with a human player where one of the AI nations ought to go. I was curious whether the pretender I designed manually would override the choice built in to the map. It didn't--I got the "cheat detection" error message, although it didn't say anything about downgrading the pretender, and my dominion and bless effects were different than I would have gotten with my choice. (For some reason my pretender was apparently still set to Imprisoned or Sleeping because I couldn't see him.)

-Max
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