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  #111  
Old August 26th, 2004, 10:24 AM

djtool djtool is offline
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Default Re: MP Game - no Quickhost closed

same with me. the domain name wasn't working and I'm only connected this morning thx to mardagg.

the game is still 24h isn't it? i've had a couple stale turns now and its frustrating 'cause i take it just about the same time every morning.
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  #112  
Old August 26th, 2004, 03:00 PM

Sheap Sheap is offline
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Default Re: MP Game - no Quickhost closed

Yes, something is wrong in the DNS. I don't control this unfortunately, so all I can do is wait for it to come back.

Everyone use the IP: 24.8.118.21 for now.

I am sorry djtool that you weren't able to connect. But anyone that has problems, and doesn't want to stale, needs to either post in the forum or find me on IRC, and I will make an accomodation for you. As of now everyone has turned so I think we are in pretty good shape.
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  #113  
Old September 16th, 2004, 01:55 AM
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Cainehill Cainehill is offline
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Default Re: MP Game - no Quickhost closed


Has anyone been able to connect to this one today? I've tried over and over, but no joy, and it hosts in 2 hours or so.
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  #114  
Old September 16th, 2004, 03:20 AM
Mardagg Mardagg is offline
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Default Re: MP Game - no Quickhost closed

Still not able to connect,too.
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  #115  
Old September 21st, 2004, 05:15 PM
Mardagg Mardagg is offline
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Default Re: MP Game - no Quickhost closed

To the other remaining nations(Ulm,Man,Marignon,Tien Chi):

I strongly vote for a 48 hour no quickhost schedule now.

What do you think?

Btw.,Boron,am I right that you staled the Last 2 turns?
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  #116  
Old September 21st, 2004, 08:01 PM
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Cainehill Cainehill is offline
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Default Re: MP Game - no Quickhost closed


I'd certainly agree with 48 QH, for however much longer I'm still alive and kicking.
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  #117  
Old September 22nd, 2004, 12:46 AM

CUnknown CUnknown is offline
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Default Re: MP Game - no Quickhost closed

Ulm certainly agrees to 48 hour quickhost as these turns are freaking -monstrous-. I'm shaking in my little platemail boots for like 3-4 hours at a time, I'm going to have a heart-attack at this pace.

Damn your tartarians...to...um....tartarus!!! Dammit!!!
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  #118  
Old September 22nd, 2004, 01:43 AM
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Cainehill Cainehill is offline
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Default Re: MP Game - no Quickhost closed

Heh. And thank _you_ for nicely equipped SCs and artifacts.

On the other paw, people! CUnknown has had _no_ problems dealing with what amounted to mad castling of mine - at least half my provinces had castles.
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  #119  
Old September 22nd, 2004, 04:45 AM
Mardagg Mardagg is offline
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Default Re: MP Game - no Quickhost closed

Quote:
CUnknown said:
Ulm certainly agrees to 48 hour quickhost as these turns are freaking -monstrous-. I'm shaking in my little platemail boots for like 3-4 hours at a time, I'm going to have a heart-attack at this pace.

Damn your tartarians...to...um....tartarus!!! Dammit!!!

I thought so,that you would agree to 48 hour schedule.
Your turns must be even more complicated than mine,with your armies spread all over the world and a sudden attack on your back lands.

I have sent Sheap a PM,hopefully we get the slower schedule quite soon.
I assumed that Tien Chi and Marignon will be ok with this,too,since we are getting into the end game,which means lots to do every turn(and with Boron having stale turns).
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  #120  
Old September 22nd, 2004, 10:19 AM

YellowCactus YellowCactus is offline
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Default Re: MP Game - no Quickhost closed

I agree to your demands upon any terms. Oh, wait. That was my surrender speach. Um. Can we slow down a tad? Ulm SuX. May his metal be re-forged.
-Yc
(Just jokin' Chris)
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