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  #1  
Old October 15th, 2008, 03:54 AM

atul atul is offline
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Default Re: Preponderance - Big Team Game! [join now! - 7 spots left]

Quote:
Originally Posted by Omnirizon View Post
Atul already lamented in IRC that the problem with team games is they invariably end being a BIG bless nation just getting fed by their teammate.
Huh? Not me, might have been archaeo. I have no experience with team games, and while big bless nation and its forge female dog underling is a strong combo, I'm not totally sure the bless nation could hold all fronts together when under attack from several directions.

What big resources and gold do (I assume), is mainly downplay the role of early SC pretender. It isn't said the "standard" settings would be optimal for different strategies either, proportion of gold/resources has changed heavily with each iteration of Dominions series.
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  #2  
Old October 14th, 2008, 07:33 PM

Omnirizon Omnirizon is offline
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Default Re: Preponderance - Big Team Game! [join now! - 7 spots left]

i don't think it will reduce fun... i was just saying for the sake of saying...

don't you feel more cognizant of the world around you now?

at any rate, it is all just another dimension, guessing how these dynamics may shape up is ultimately what determines winners... that and finding new ways to specialize and exploit the team opportunity that are not readily perceivable... perhaps specializing in not specializing.
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  #3  
Old October 14th, 2008, 08:20 PM

Zeldor Zeldor is offline
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Default Re: Preponderance - Big Team Game! [join now! - 7 spots left]

The discussion about resources is as old as dominions. There is no way to get a good value, ever. There are many ideas to improve productivity, but rather none of them will appear before Dom4. I think that nations that will take Sloth3 now would have it with resources on 100 too. And nations that decide to take Productivity will get a nice boost and will be able to field really many troops, especially with CBM [it reduces mostly gold cost for high res units from what I remember].

Overall goals of setting was to make game more dynamic. Big armies, many magic sites, a lot of bloodshed. And even with gold at 150 you will find there isn't so much of it. I had 2 games on that map with standard gold settings and even then it would've been better with 125-150 gold setting. But plains will generate a lot of gold.

And when we are on that subject - I am still working on the map, I will probably redo most of .map file as editor will probably change prov numbers [I have to redo some borders, maybe add few provs]. Plan is to add 8 towns on plains [around 20k pop], all with special recruitables [4 of them will be Sages]. On the central island there will be Throne of the World, Ancient Forge and 2 more sites [one of the with cool indies, maybe even Lore Masters]. Also that pretender chassis put over there spawns a lot of Soldiers of the West [or East?], so expect 500-1000 troops there if it stays unconquered for longer time.
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  #4  
Old October 14th, 2008, 11:31 PM

namad namad is offline
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Default Re: Preponderance - Big Team Game! [join now! - 7 spots left]

instead of increasing gold and resources to 150% why not just take 50% of all the provinces in the game evenly distributed and slice them in half to create two similar provinces? or some such... achieving the same effect of increased resources while retaining omnirizon's ecosystematicism
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  #5  
Old October 14th, 2008, 11:48 PM
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archaeolept archaeolept is offline
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Default Re: Preponderance - Big Team Game! [join now! - 7 spots left]

Celestial General. 5 solid t'ien ch'i hvy inf/turn
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  #6  
Old October 14th, 2008, 11:56 PM

Omnirizon Omnirizon is offline
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Default Re: Preponderance - Big Team Game! [join now! - 7 spots left]

I have no idea what either one of you are saying.
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  #7  
Old October 15th, 2008, 02:02 AM
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JimMorrison JimMorrison is offline
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Default Re: Preponderance - Big Team Game! [join now! - 7 spots left]

I speak jive, maybe I can help.
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  #8  
Old October 16th, 2008, 11:19 AM

Zeldor Zeldor is offline
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Default Re: Preponderance - Big Team Game! [join now! - 7 spots left]

We still have some places left, I hope we can get them filled that week
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  #9  
Old October 16th, 2008, 10:32 PM

chrispedersen chrispedersen is offline
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Default Re: Preponderance - Big Team Game! [join now! - 7 spots left]

Looking for teammates:
- Omnirizon
- JimMorrison
- Jarkko[/quote]


I'd be interested in playing. Looking for teammate.
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  #10  
Old October 18th, 2008, 11:24 AM

Zeldor Zeldor is offline
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Default Re: Preponderance - Big Team Game! [join now! - 7 spots left]

Ok, we need 6 more then, assuming Jarkko is still interested.
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