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  #71  
Old August 17th, 2010, 12:33 AM

Allium Allium is offline
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Default Re: Traitors! Team Game! 1 Captain, 1 Player needed!

This will be only my second MP game here, but this sounds interesting. I'd like to be a team member, please.
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  #72  
Old August 17th, 2010, 06:18 AM
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Default Re: Traitors! Team Game! 1 Captain, 1 Player needed!

Quote:
Originally Posted by Septimius Severus View Post
Not following you Nikelaos (per previous posts). Did you volunteer to be the last captain?
Yes I'm volunteering to be the last captain.

And Allium you need to make a bid on a nation.
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  #73  
Old August 17th, 2010, 09:12 AM

Allium Allium is offline
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Default Re: Traitors! Team Game! 1 Captain, 1 Player needed!

For now, I'll just go for something cheap, say TnN +0.
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  #74  
Old August 17th, 2010, 01:58 PM
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Septimius Severus Septimius Severus is offline
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Default Re: Traitors! Team Game! 1 Captain, 1 Player needed!

Quote:
Originally Posted by Nikelaos View Post
Quote:
Originally Posted by Septimius Severus View Post
Not following you Nikelaos (per previous posts). Did you volunteer to be the last captain?
Yes I'm volunteering to be the last captain.

And Allium you need to make a bid on a nation.
Oh, sorry, I was confused because in the last post you said you didn't offer to be captain.

I haven't decided on my bid or nation yet. If we have enough players for the 3 teams we can probably start by deciding who's going to be on what team and that will give people a chance to finalize their bids/nations better perhaps after discussion with their teammates/captain (or we could wait for more players and another Captain).

It's ultimately up to Chris to decide how this is to be done, but there are several ways to go about it: Player preference (letting individual players choose their team, might reduce any possible discord), Captain's Choice (captain's decide which players they want), or letting the admin assign players. In the case of the captains or admin selecting team members for each team, it can be done via an alternating posting method or via ranked list, or what have you.

Or if Chris wants the bids and nations to be finalized first before teams are grouped, that will work as well. In that case, I'll have to get my bid in ASAP.

Some thought will also need to be given to team communication method, IRC, chat, e-mail, forums, in-game messaging, etc. If the captains want I can set up a special section on the NaV forums for their teams.
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Last edited by Septimius Severus; August 17th, 2010 at 02:17 PM..
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  #75  
Old August 17th, 2010, 02:08 PM
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Default Re: Traitors! Team Game! 1 Captain, 1 Player needed!

sorry for not making it clear, what I meant was that my very first post in this thread when I made my bid for pangea, I didn't say anything about being captain.

I was letting Marmaduke know that we still needed 2 more people because I already applied to be in the game before I agreed to be captain.
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  #76  
Old August 17th, 2010, 11:30 PM

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Default Re: Traitors! Team Game! 1 Captain, 1 Player needed!

Great Job!!

thanks Nikelaous. So, here is how I'd like to proceed. We have our three captains.

1. I'd like to give the captains 48 hours to finalize there bids or make counter bids.
2. Captains, choose players until all captains and players agree.
3. Players (in consultation with captains) finish bidding with nations.
4. Captains get builds for me; I will create pretenders and upload, verifying point totals. Get me emails, so I can then change *you* to the player.
5. Captains will then bid on traitors (secretly)
6. I will inform traitors secretly who they are working for. I will tell captainst who they successfully bid on.
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  #77  
Old August 17th, 2010, 11:30 PM

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Default Re: Traitors! Team Game! 1 Captain, 1 Player needed!

Sept,

If you'd like to set up forums for everyone that would be nice.
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  #78  
Old August 18th, 2010, 05:43 AM
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Default Re: Traitors! Team Game! 1 Captain, 1 Player needed!

Still thinking of possible names but right now I'm leaning towards:

Nikelaos' Naughty Nypmhos

Sorry couldn't resist, atleast I refrained from adding "naked" to that piece of alliteration.
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  #79  
Old August 18th, 2010, 08:56 PM
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Ragnars Wolves Ragnars Wolves is offline
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Default Re: Traitors! Team Game! 1 Captain, 1 Player needed!

Howdy, I never got an answer if I could change my nation and bid on Abysia.

It seems if the answer is yes then we have another mod to load so if it is to much trouble I am content with Arco...just thought I would play something I had never played before.
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  #80  
Old August 18th, 2010, 09:41 PM
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Default Re: Traitors! Team Game! 1 Captain, 1 Player needed!

Woohoo.. Now the fun starts.

Ermor you are mine... Maybe, if that is what my capt wants that is...

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