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Old April 27th, 2021, 12:37 AM

RetLT RetLT is offline
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Default Fire (Flame) damage

I just finished one of the Iwo Jima scenarios and due to the number of flame throwers, many of the hexes were left burning.

My A0 unit and one of my Observers were stuck in burning hexes due to heavy suppression.

After several turns of trying to rally and move them they disappeared and were listed as destroyed. They were not fired on or hit with artillery.

Does remaining in a burning hex now cause damage and not just suppression?

This is what it did in the original SP but I had not seen this happen in a long time.
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