.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

ATF: Armored Task Force- Save $8.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #61  
Old June 30th, 2007, 02:47 AM
paradoxharbinger's Avatar

paradoxharbinger paradoxharbinger is offline
Sergeant
 
Join Date: May 2004
Posts: 338
Thanks: 0
Thanked 0 Times in 0 Posts
paradoxharbinger is on a distinguished road
Default Re: sprites: request to devs

all im suggesting is that taking this sort of approach might save alot of space in a database, and since space = $ on the internets...

it probably would not be too difficult to extract the data we'd need to do it.

by all means, go ahead and talk to your friend, any extra incite in how we should proceed with this would be welcome
__________________
ParadoxHarbinger's MapGen New Site!

Get The MapGen Alpha

Get The Dom3 Unit Maker

I'm shoulder high in crap, and my water-wings are flat!
Reply With Quote
  #62  
Old August 30th, 2007, 10:57 PM
paradoxharbinger's Avatar

paradoxharbinger paradoxharbinger is offline
Sergeant
 
Join Date: May 2004
Posts: 338
Thanks: 0
Thanked 0 Times in 0 Posts
paradoxharbinger is on a distinguished road
Default Dom unit data base

well this went dead....

so i went ahead and started to design the dom unit db, i'll have some more on it in a bit
__________________
ParadoxHarbinger's MapGen New Site!

Get The MapGen Alpha

Get The Dom3 Unit Maker

I'm shoulder high in crap, and my water-wings are flat!
Reply With Quote
  #63  
Old August 30th, 2007, 11:17 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Dom unit data base

Ummm I ended up with a file of them. Unfortunately now I dont remember how I got it and what the stipulations were. Let me bounce a note off of Kristoffer
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #64  
Old August 31st, 2007, 01:40 PM
paradoxharbinger's Avatar

paradoxharbinger paradoxharbinger is offline
Sergeant
 
Join Date: May 2004
Posts: 338
Thanks: 0
Thanked 0 Times in 0 Posts
paradoxharbinger is on a distinguished road
Default Re: Dom unit data base

well, here's how i would lay out the db. common stats, those that all units, armor or weapons have in common, would be in thier respective tables (tbUnit, tbArmor, tbWeapon) though uncommon abilities, such as flaming or poison, would be in tbAbility and linked to through the various ability bridge tables. ultimately, each unit is linked to weapons, armor, sprites and miscellaneous abilities through various bridges so that units which have similar abilities need not have duplicate records of that ability, thus saving a lot of space.

i think i may work on incorporating this into the unit maker, but i haven't quite figured out how the databases work in c# yet.
Attached Images
File Type: gif 547023-DomDB.GIF (23.3 KB, 85 views)
__________________
ParadoxHarbinger's MapGen New Site!

Get The MapGen Alpha

Get The Dom3 Unit Maker

I'm shoulder high in crap, and my water-wings are flat!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:03 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2021, Shrapnel Games, Inc. - All Rights Reserved.