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  #1  
Old July 25th, 2003, 04:01 AM
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Default Is this gamey?

This may just be me since this tactic was used against me but is this 'gamey'? One empire is just about to lose his Last planet so an ally gifts him a planet. So of course now this empire is still alive and making a crap load of resources from his treaties with my opposition. Is this just smart team play or is it 'gamey' It seems wrong to me but like I say maybe I'm just pissed because it has been used against me.
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Old July 25th, 2003, 04:04 AM
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Default Re: Is this gamey?

That depends on the type of game. If it is just a normal PBW game, I would say the players that did that should be castigated, but that may just be me. It is quite gamey to do that IMO.
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Old July 25th, 2003, 04:06 AM
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Default Re: Is this gamey?

Quote:
Originally posted by DavidG:
This may just be me since this tactic was used against me but is this 'gamey'? One empire is just about to lose his Last planet so an ally gifts him a planet. So of course now this empire is still alive and making a crap load of resources from his treaties with my opposition. Is this just smart team play or is it 'gamey' It seems wrong to me but like I say maybe I'm just pissed because it has been used against me.
Think this kind of things should be cleared before start the game... If this is not the case, then IMO is valid and not wrong.
But I understand you. In my case, never join to multiplayer games were the surrender option is allowed.
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Old July 25th, 2003, 04:18 AM
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Default Re: Is this gamey?

Its not a surrender... Its the opposite, really. The big empire gifts a planet to the almost-dead empire in order to keep his trading partner alive.
The little guy gets the trade income from the big guy to rebuild a fleet and help out the war effort.

Its like a Terrorist Shell Game.
"This is his Last hideout! We'll bomb it to glass!"
"Oops, he's left and is hiding out in yet another neighbouring country's land"
"Now THIS is his Last hideout! We'll really bomb it to glass and then bomb it some more..."
etc.

Sounds pretty annoying for the person playing the US But would make an entertaining story.
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Old July 25th, 2003, 05:14 AM
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Default Re: Is this gamey?

Government-in-Exile?

Is it the timing of the gift that makes it gamey? What if it had been 20 turns earlier, still gamey?
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Old July 25th, 2003, 05:25 AM
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Default Re: Is this gamey?

If it had been 20 turns earlier, it is just less gamey. How realistic is it that you could just pawn of whole worlds of people at the drop of a hat? More likely, they would rebel against you and you would have to subjugate them.
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Old July 25th, 2003, 06:29 AM
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Default Re: Is this gamey?

You don't necessarily know that it was a gift... it *might* have been a trade. Tech in exchange for a planet or something.

As for gamey-ness... I don't really think it is unless the game is strictly everyone-for-themselves, or there is a specific house rule against it. And it definitely would not be for team games (unless the rules say first team to lose a player).
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Old July 25th, 2003, 07:01 AM
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Default Re: Is this gamey?

Quote:
Originally posted by Imperator Fyron:
If it had been 20 turns earlier, it is just less gamey. How realistic is it that you could just pawn of whole worlds of people at the drop of a hat? More likely, they would rebel against you and you would have to subjugate them.
Hmm... do I see two new settings in Happiness.txt?

This Planet Gifted := 200
Planet In Empire Gifted := 40
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Old July 25th, 2003, 12:57 PM
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Default Re: Is this gamey?

Quote:
Originally posted by Will:
You don't necessarily know that it was a gift... it *might* have been a trade. Tech in exchange for a planet or something.
Well same thing. I think it is the purpose of the gift that bugs me.

MB is right these things should be in the games rules from the start. The problem is of course you don't figure out what these things are untill they happen once.
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Old July 25th, 2003, 02:05 PM

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Default Re: Is this gamey?

Quote:
Posted by DavidG
You forgot the BIG one. All those extra resources from the trade deals.
The sum of the parts is greater than the whole.
If the amount of resources generated by the gifted planet
Is less than the amount of trade resourses
The gift receiver gets
Then
The gifting empire receives an “unrealistic” benefit from gifting the planet.

I feel it should not be allowed. To balance things in this case it seems like the gift receiver should break ties or abandon the planet.

I would have to say it is gamey.

Disclamer:
I don’t PBW so some would say
1) I am not qualfyed to respond
2) I am unbiased
3) Both

[ July 25, 2003, 13:07: Message edited by: Gryphin ]
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