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Do you own this game? Write a review and let others know how you like it.
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October 30th, 2024, 10:13 PM
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Lieutenant Colonel
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Join Date: Jun 2005
Posts: 1,379
Thanks: 101
Thanked 619 Times in 410 Posts
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Re: Next Generation SHP Viewer
Quote:
Originally Posted by DRG
The revised editor you used to get that result would have been nice but carry on until you are happy with it
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Here it is.
I wanted to let it cook a bit; and double check on everything to make sure it mostly worked before unleashing it here; because it costs you guys time swapping files in and out and starting/restarting the game executable.
As before, the password is SPCAMO
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The Following 2 Users Say Thank You to MarkSheppard For This Useful Post:
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October 30th, 2024, 10:19 PM
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Lieutenant Colonel
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Join Date: Jun 2005
Posts: 1,379
Thanks: 101
Thanked 619 Times in 410 Posts
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Re: Next Generation SHP Viewer
BTW, I think you may have a bug in
WinMBT Icon0128.shp file;
SHP Slot #42
The SP Header centroid isn't over the turret ring in my copy
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October 31st, 2024, 04:17 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,500
Thanks: 3,969
Thanked 5,707 Times in 2,818 Posts
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Re: Next Generation SHP Viewer
Quote:
Originally Posted by MarkSheppard
BTW, I think you may have a bug in
WinMBT Icon0128.shp file;
SHP Slot #42
The SP Header centroid isn't over the turret ring in my copy
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You are correct. That is the Ukrainian M113AS4. Apparently, nobody ever bought one or if they did thought it odd that the turret was hanging off the back of the hull
Now corrected in the master files
And it's an ERROR, not a ' BUG'
An error is a mistake using the program by the operator
A bug is a program doing something wrong due to a programming error
Thanks
Don
Last edited by DRG; October 31st, 2024 at 10:38 AM..
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The Following User Says Thank You to DRG For This Useful Post:
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October 31st, 2024, 08:05 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,500
Thanks: 3,969
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Re: Next Generation SHP Viewer
No Joy
Three steps forward but one step back
Icons entered with this version are skewing the icons again in MOBHack .
They work OK in the game at all zoom levels but they have to work in MOBHack and they did and now they don't again
I added five and they all do the same thing
Mobhack needs to be included in your checking routine as both have to work with this and both have their own "gotcha's'
If that can be fixed you have a winner. Being able to drop the BMP into the file is nice but ..
SUGGESTION
The centering cross only moves when you release it after it is clicked on.
Allow it to be held down so that it scrolls ( not too fast.....) in the direction you want when you click on the appropriate button rather than clicking 30 times to center it where it needs to be
Adding one or two icons it's not an issue..... entering dozens it gets old real fast
Last edited by DRG; October 31st, 2024 at 10:36 AM..
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November 4th, 2024, 06:21 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,500
Thanks: 3,969
Thanked 5,707 Times in 2,818 Posts
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Re: Next Generation SHP Viewer
If I download an icon from the files with this it turns an 89x89 image into 88x88
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November 7th, 2024, 11:19 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
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Re: Next Generation SHP Viewer
Load MBT Icon0100.shp
Error: Pixel position exceeded width while reading different colors at line 21 in Image 62, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 21 in Image 62, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 22 in Image 62, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 22 in Image 62, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 23 in Image 62, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 23 in Image 62, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 21 in Image 64, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 21 in Image 64, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 22 in Image 64, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 22 in Image 64, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 23 in Image 64, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 23 in Image 64, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 21 in Image 66, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 21 in Image 66, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 22 in Image 66, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 22 in Image 66, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 23 in Image 66, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 23 in Image 66, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 21 in Image 68, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 21 in Image 68, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 22 in Image 68, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 22 in Image 68, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 23 in Image 68, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 23 in Image 68, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 21 in Image 70, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 21 in Image 70, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 22 in Image 70, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 22 in Image 70, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 23 in Image 70, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 23 in Image 70, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 20 in Image 82, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 20 in Image 82, pixel position: 108
Each message is duplicated
Quote:
Error: Pixel position exceeded width while reading different colors at line 21 in Image 62, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 21 in Image 62, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 22 in Image 62, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 22 in Image 62, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 23 in Image 62, pixel position: 108
Error: Pixel position exceeded width while reading different colors at line 23 in Image 62, pixel position: 108
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Both the fuselage of the helo and the rotors are in a 109x109 image which is the max MOBHack will accept and show up perfectly in the game and MOBHack so it's not an error
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November 12th, 2024, 09:29 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,500
Thanks: 3,969
Thanked 5,707 Times in 2,818 Posts
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Re: Next Generation SHP Viewer
FURTHER
I tried an experiment a couple days ago entering an icon using the widen by one pixel debug feature and it still showed the icon skewed in MOBhack so I entered it with SHPedit but I checked another icon in that file today in MOBHack and it and EVERY OTHER ICON IN THAT FILE is skewed in MOBHack now as well so the entire SHP file has to be rebuilt
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