.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #41  
Old June 13th, 2013, 05:10 PM

starcryst starcryst is offline
Corporal
 
Join Date: Nov 2012
Posts: 110
Thanks: 8
Thanked 4 Times in 4 Posts
starcryst is on a distinguished road
Default Re: Evil Clowns - Multi Era/Random [In Progress]

Quote:
Originally Posted by sansanjuan View Post
Good game all. The spiderfolk have been crushed between the Abysian/Ermor hordes. The cap castle battle was a good time. Wish my growing fury would have lit off. Sad to have my kitted and unscratched bane run away. Que sera.
ssj
Yeah you ate my first army that tried to tackle your cap pretty good. Note to self, don't attack defended castles with Ermor without heavy mage support...

Good game.
Reply With Quote
  #42  
Old June 13th, 2013, 07:39 PM
revenant2's Avatar

revenant2 revenant2 is offline
Sergeant
 
Join Date: Dec 2006
Location: California
Posts: 346
Thanks: 8
Thanked 12 Times in 9 Posts
revenant2 is on a distinguished road
Default Re: Evil Clowns - Multi Era/Random [In Progress]

Quote:
Originally Posted by sansanjuan View Post
Good game all. The spiderfolk have been crushed between the Abysian/Ermor hordes. The cap castle battle was a good time. Wish my growing fury would have lit off. Sad to have my kitted and unscratched bane run away. Que sera.
ssj
Ermor has quite a few fear inducing units that can cause problems for thugs. A few turns ago one of my not-so-manly thugs tangled with one of Ermor's Wraith Centurion's and a small horde of assorted uglies, and fought for a couple of turns before turning tail and running away in terror.

It's probably too late for you, but using Fire Plate and a Dragon Helmet gives +7 morale and fire immunity for only 10 fire gems, which might come in handy against Abysia as well.
Reply With Quote
  #43  
Old June 13th, 2013, 11:18 PM

Evilhomer Evilhomer is offline
Captain
 
Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
Evilhomer is on a distinguished road
Default Re: Evil Clowns - Multi Era/Random [In Progress]

Nation of LA abysia is looking for trades;

Offer 43 water gems for 30 gems of air/earth/death/astral (any mix).

Offer ring of Wizardry for 65 air gems (or mix with mostly air gems and some earth/death/astral is possible). (one time offer)

Send pm if interested.

EH / LA Abysia.
__________________
MP guide to MA/LA Rlyeh
Reply With Quote
  #44  
Old June 14th, 2013, 09:45 AM

TheHeatMiser TheHeatMiser is offline
Private
 
Join Date: Jun 2005
Location: Indianapolis
Posts: 29
Thanks: 0
Thanked 0 Times in 0 Posts
TheHeatMiser is on a distinguished road
Default Re: Evil Clowns - Multi Era/Random [In Progress]

Hello I will be away from my computer. For the next turn can I get a turn delay until Sunday night eastern standard time? thanks
Reply With Quote
  #45  
Old June 14th, 2013, 01:55 PM
revenant2's Avatar

revenant2 revenant2 is offline
Sergeant
 
Join Date: Dec 2006
Location: California
Posts: 346
Thanks: 8
Thanked 12 Times in 9 Posts
revenant2 is on a distinguished road
Default Re: Evil Clowns - Multi Era/Random [In Progress]

Quote:
Originally Posted by TheHeatMiser View Post
Hello I will be away from my computer. For the next turn can I get a turn delay until Sunday night eastern standard time? thanks
Turn delayed until 05:17 GMT on Monday June 17th.
Reply With Quote
  #46  
Old June 20th, 2013, 06:29 AM
revenant2's Avatar

revenant2 revenant2 is offline
Sergeant
 
Join Date: Dec 2006
Location: California
Posts: 346
Thanks: 8
Thanked 12 Times in 9 Posts
revenant2 is on a distinguished road
Default Re: Evil Clowns - Multi Era/Random [In Progress]

Is everyone okay with this game pace? We're still on the original game clock of 28-hours, and we're well into the mid-game.
Reply With Quote
  #47  
Old June 20th, 2013, 08:18 AM

starcryst starcryst is offline
Corporal
 
Join Date: Nov 2012
Posts: 110
Thanks: 8
Thanked 4 Times in 4 Posts
starcryst is on a distinguished road
Default Re: Evil Clowns - Multi Era/Random [In Progress]

Quote:
Originally Posted by revenant2 View Post
Is everyone okay with this game pace? We're still on the original game clock of 28-hours, and we're well into the mid-game.
I need it to slow down a bit. Can we push it to be a bit longer? Also I need an extension for this turn. Work is crazy right now and I don't have time to get my turn in today.
Reply With Quote
  #48  
Old June 20th, 2013, 04:08 PM
revenant2's Avatar

revenant2 revenant2 is offline
Sergeant
 
Join Date: Dec 2006
Location: California
Posts: 346
Thanks: 8
Thanked 12 Times in 9 Posts
revenant2 is on a distinguished road
Default Re: Evil Clowns - Multi Era/Random [In Progress]

Quote:
Originally Posted by starcryst View Post
Quote:
Originally Posted by revenant2 View Post
Is everyone okay with this game pace? We're still on the original game clock of 28-hours, and we're well into the mid-game.
I need it to slow down a bit. Can we push it to be a bit longer? Also I need an extension for this turn. Work is crazy right now and I don't have time to get my turn in today.
Sorry SC, I didn't see this until too late. I extended the auto-hosting from 28 to 52 hours.
Reply With Quote
  #49  
Old June 23rd, 2013, 11:00 AM

starcryst starcryst is offline
Corporal
 
Join Date: Nov 2012
Posts: 110
Thanks: 8
Thanked 4 Times in 4 Posts
starcryst is on a distinguished road
Default Re: Evil Clowns - Multi Era/Random [In Progress]

No worries. Did affect much for me.
Reply With Quote
  #50  
Old June 28th, 2013, 05:40 AM

Evilhomer Evilhomer is offline
Captain
 
Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
Evilhomer is on a distinguished road
Default Re: Evil Clowns - Multi Era/Random [In Progress]

I will be going away for the weekend, can we postpone hosting until monday?
__________________
MP guide to MA/LA Rlyeh
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:05 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.