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  #41  
Old March 27th, 2012, 10:30 AM
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Default Re: Man: A Bless nation in CBM 1.92?

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You also have all the big buffs at the end.
What about Antimagic?
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  #42  
Old March 27th, 2012, 01:45 PM

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Default Re: Man: A Bless nation in CBM 1.92?

Presumably Army of Lead cast by the "earth mothers."

Except what earth mothers? More 50 gem empowerments? Presumably what he actually means are troll kings summoned either by one of the extremely rare E2 crones or a E1 crone after another 30 gem empowerment.

Which is the main problem with the proposed strategy. It assumes you'll have enough gems to throw on super expensive empowerments and summons, and still have enough to do what you were actually after in the first place. There are plenty of games where a 60 gem empowerment sets you back 10 turns.

There is no understanding of the importance of timeliness. Which incidently, is also why the S4 path as a means of boosting A up to 4 is also not practical. Man has no native astral access, and it can take most of the game to scrounge up the 75 pearls for starshine cap+ring of wizardry. F4W4 works because Man has little use for fire gems and no critical uses for water.
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  #43  
Old March 27th, 2012, 04:45 PM
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Default Re: Man: A Bless nation in CBM 1.92?

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Man has no native astral access
I was super-lucky to get Brangwen The Blind One (S3 hero) both times I was trying to make high-bless Man work. It still didn`t save me from massed Iron Angels first time and communioned Pythian magic second time. Well, the second time i probably was just not agressive enough.
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  #44  
Old March 27th, 2012, 04:47 PM
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Default Re: Man: A Bless nation in CBM 1.92?

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Except what earth mothers? More 50 gem empowerments? Presumably what he actually means are troll kings summoned either by one of the extremely rare E2 crones or a E1 crone after another 30 gem empowerment.
What paths does Ancient Kraken summon have in CBM? Maybe, it can help with diversity? Mother of Rivers even provides you with gems for it.
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  #45  
Old March 27th, 2012, 08:28 PM

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Default Re: Man: A Bless nation in CBM 1.92?

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Originally Posted by Shangrila00 View Post
Which incidently, is also why the S4 path as a means of boosting A up to 4 is also not practical.
As I have already pointed out, but you ignored, lizardman shaman are a reliable get in MA for a bless nation that can fast expand, and they are worth fighting an early war for.

If you always build your pretender for the worst case, your going to be losing a lot of long boring games.

Also it's almost always better to take S5 than S4 if your taking S, for a lot of reasons.

Last edited by Nightfall; March 27th, 2012 at 08:40 PM..
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  #46  
Old March 27th, 2012, 11:59 PM

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Default Re: Man: A Bless nation in CBM 1.92?

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Originally Posted by Shangrila00 View Post
Presumably Army of Lead cast by the "earth mothers."

Except what earth mothers? More 50 gem empowerments? Presumably what he actually means are troll kings summoned either by one of the extremely rare E2 crones or a E1 crone after another 30 gem empowerment.

Which is the main problem with the proposed strategy. It assumes you'll have enough gems to throw on super expensive empowerments and summons, and still have enough to do what you were actually after in the first place. There are plenty of games where a 60 gem empowerment sets you back 10 turns.

There is no understanding of the importance of timeliness. Which incidently, is also why the S4 path as a means of boosting A up to 4 is also not practical. Man has no native astral access, and it can take most of the game to scrounge up the 75 pearls for starshine cap+ring of wizardry. F4W4 works because Man has little use for fire gems and no critical uses for water.
Don't get me wrong. I'm still not arguing that man is a strong nation by any stretch of the imagination. It still has glaring holes.

However, what we're arguing is about the relative strength of various strategies for this weak nation. Basically there are two primary ones we're discussing.

1. A high bless strategy to leverage wardens. Either a water bless or earth bless seem to be the best options both with a little nature thrown in.

2. Some sort of rainbow strategy for magic diversity. With air or astral to get you A4, earth and water to bootstrap you up those paths, death to get that covered, etc.

The standard opinion for man prior to the buffs and recruit anywhere status for wardens was #2. At MM 1 and cap only a bless strat for wardens never made any sense. Now it might. I've tried building both and you end up with about the same scales as long as you're really gearing your pretender to magic diversity.

So what do you really give up going for a bless strat rather than a rainbow?

Not mitigated by indi's
60 Gem Empowerment for Air mother - assuming you don't get an A4 random

Potentially mitigated by indi's
30 Gem Empowerment for an E mother to get earth rolling. Once again assuming you don't get an E2 random.
Guaranteed Astral Access
Guaranteed Death Access
Guaranteed Fire Access

The bottom line is that you're going to find at least a couple of the last category on indi's, especially if you expand fast. So the question really comes down to whether or not you think a strong bless on the wardens is worth 60 air gems and missing a couple of the 2nd category. It's true that if you don't find any indi mages then you're somewhat screwed. But if you do happen on some wizards, or metal orders, or moon mages, or even just some lizard men and some raptors you'll be much better off.

Basically i'll put it this way. The bless strat is high risk, high reward. If you happen on some indies who round out your diversity your going to do very well. If you don't you're going to loose. The rainbow strat is a bit less variance.
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  #47  
Old March 28th, 2012, 12:05 AM

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Default Re: Man: A Bless nation in CBM 1.92?

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Originally Posted by Shangrila00 View Post
F4W4 works because Man has little use for fire gems and no critical uses for water.
That is a decent option, as long as you plan to leverage it in other ways; and there are a few good ones.
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  #48  
Old March 28th, 2012, 12:07 AM

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Default Re: Man: A Bless nation in CBM 1.92?

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Originally Posted by Shardphoenix View Post
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Man has no native astral access
I was super-lucky to get Brangwen The Blind One (S3 hero) both times I was trying to make high-bless Man work. It still didn`t save me from massed Iron Angels first time and communioned Pythian magic second time. Well, the second time i probably was just not agressive enough.
But would have a rainbow pretender really have saved you from these either? The bottom line is that Pythium is still pythium and ulm in 1.92 is super powerful. Traditional man with a rainbow would have lost to these guys as well unless you were off to a spectacular lead.
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  #49  
Old March 28th, 2012, 12:21 AM

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Default Re: Man: A Bless nation in CBM 1.92?

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Originally Posted by Shardphoenix View Post
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or D9
BUT WHY?
Because most people massively underestimate the D9 bless, it is very cheap to get on a master lich, and usefull in a variety of ways.

And a D9 master lich with a couple of extra paths is a great battle caster in it's own right.
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  #50  
Old March 28th, 2012, 12:41 AM

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Default Re: Man: A Bless nation in CBM 1.92?

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Originally Posted by Torgon View Post
However, what we're arguing is about the relative strength of various strategies for this weak nation.
To be fair my original statement was that MA Man is, at present, easily the best nation to play a bless strategy with in CBM 1.92 MA.

That has kind of gotten lost by the fact that it hasn't been addressed in that context; being that none of the bless nations in MA are considered top tier.
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