.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Bronze- Save $10.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old September 29th, 2011, 12:27 PM

Gurthang Gurthang is offline
Corporal
 
Join Date: Jul 2010
Posts: 106
Thanks: 2
Thanked 0 Times in 0 Posts
Gurthang is on a distinguished road
Default Etherealness

I would like to understand what are the exact effects of being ethereal. Does it only afford protection against non-magical attacks? To the extent that a wizard donning a Robe of Shadows is like naked in front of hostile spells and magic attacks, and should be protected through a different armor?

All help appreciated!
Reply With Quote
  #2  
Old September 29th, 2011, 01:01 PM

tratorix tratorix is offline
Sergeant
 
Join Date: Mar 2011
Posts: 294
Thanks: 7
Thanked 11 Times in 9 Posts
tratorix is on a distinguished road
Default Re: Etherealness

Ethereal means 75% of attacks miss, not effective against magic or magic weapons iirc.
Reply With Quote
  #3  
Old September 29th, 2011, 01:03 PM
OmikronWarrior's Avatar

OmikronWarrior OmikronWarrior is offline
Sergeant
 
Join Date: Apr 2007
Location: Texas/Ohio
Posts: 363
Thanks: 11
Thanked 72 Times in 21 Posts
OmikronWarrior is on a distinguished road
Default Re: Etherealness

Quote:
Originally Posted by Gurthang View Post
I would like to understand what are the exact effects of being ethereal. Does it only afford protection against non-magical attacks? To the extent that a wizard donning a Robe of Shadows is like naked in front of hostile spells and magic attacks, and should be protected through a different armor?

All help appreciated!
Essentially, it means 75% of normal melee and missile attacks will be ignored. So, its very helpful on a thug or a super combatant that expects to fight line troops or independents. However, it won't help against any magic attack. Almost all (or maybe all) forged weapons count as magic, as the do most spells. There are a handful of spells that cause "mundane" damage that could be neutralized by Etherealness, but I think those are mostly Earth Magic.

The Robe of Shadows is one of those pieces of equipment I don't think gets much use. Back row mages don't benefit much from etherealness since they shouldn't be fighting line troops. Meanwhile, thugs and SCs benefit more from armor that grants protection to say nothing of the extra benefits of Hyrda Armor (regen), Rainbow Armor (revig and MR), Copper Armor (shock immunity), Jade Armor (Quickess), etc.
Reply With Quote
  #4  
Old September 29th, 2011, 02:43 PM

Knai Knai is offline
Sergeant
 
Join Date: Dec 2009
Posts: 329
Thanks: 33
Thanked 12 Times in 12 Posts
Knai is on a distinguished road
Default Re: Etherealness

Quote:
Originally Posted by OmikronWarrior View Post
Essentially, it means 75% of normal melee and missile attacks will be ignored. So, its very helpful on a thug or a super combatant that expects to fight line troops or independents. However, it won't help against any magic attack. Almost all (or maybe all) forged weapons count as magic, as the do most spells. There are a handful of spells that cause "mundane" damage that could be neutralized by Etherealness, but I think those are mostly Earth Magic.
There is also the Caelum issue. Caelum has a lot of troops that have weapons that count as magical, and Etherealness goes nowhere against them.
Reply With Quote
  #5  
Old October 1st, 2011, 02:44 AM

BewareTheBarnacleGoose BewareTheBarnacleGoose is offline
Sergeant
 
Join Date: Mar 2011
Posts: 210
Thanks: 29
Thanked 16 Times in 13 Posts
BewareTheBarnacleGoose is on a distinguished road
Default Re: Etherealness

Quote:
Originally Posted by OmikronWarrior View Post
Back row mages don't benefit much from etherealness since they shouldn't be fighting line troops.
Doesn't etherealness protect against mundane arrows? If your mages don't have "air shield", wouldn't etherealness still be worth casting? Or have I have I been wasting my astral mages' time ?

Last edited by BewareTheBarnacleGoose; October 1st, 2011 at 02:44 AM.. Reason: typo
Reply With Quote
  #6  
Old October 1st, 2011, 05:27 AM

DeadlyShoe DeadlyShoe is offline
Corporal
 
Join Date: Nov 2010
Posts: 107
Thanks: 4
Thanked 5 Times in 5 Posts
DeadlyShoe is on a distinguished road
Default Re: Etherealness

Generally speaking your mages should never be taking arrow fire if you have deployed correctly. It's not impossible, but your astral mages are usually better employed either killing the enemy or buffing your troops... AKA arrow catchers.

The most common reason mages take arrow fire is that they are too close to archer groups; enemy archers set to Fire Archers can and will scatter arrows onto the mages.
Reply With Quote
  #7  
Old October 1st, 2011, 10:15 AM

BewareTheBarnacleGoose BewareTheBarnacleGoose is offline
Sergeant
 
Join Date: Mar 2011
Posts: 210
Thanks: 29
Thanked 16 Times in 13 Posts
BewareTheBarnacleGoose is on a distinguished road
Default Re: Etherealness

Quote:
Originally Posted by DeadlyShoe View Post
Generally speaking your mages should never be taking arrow fire if you have deployed correctly. It's not impossible, but your astral mages are usually better employed either killing the enemy or buffing your troops... AKA arrow catchers.

The most common reason mages take arrow fire is that they are too close to archer groups; enemy archers set to Fire Archers can and will scatter arrows onto the mages.
Ah, well I think Im probably often guilty of that. Thanks for the reminder!
Reply With Quote
  #8  
Old October 7th, 2011, 03:51 PM

Bananadine Bananadine is offline
First Lieutenant
 
Join Date: Nov 2007
Posts: 749
Thanks: 25
Thanked 28 Times in 18 Posts
Bananadine is on a distinguished road
Default Re: Etherealness

But, yes, ethereal body will help against ordinary arrows.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:34 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2022, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2022, Shrapnel Games, Inc. - All Rights Reserved.