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  #11  
Old May 29th, 2008, 08:34 AM
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Default Re: Lords of Civilization

I think everything should be wishable for, although it should come with some risks attached too it. For example, if you wish for "too much" (like great beings) the being might not like it and turn against you or you will attract horrors or whatnot.
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  #12  
Old May 29th, 2008, 08:42 AM
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Default Re: Lords of Civilization

Quote:
Dedas said:
I think everything should be wishable for, although it should come with some risks attached too it. For example, if you wish for "too much" (like great beings) the being might not like it and turn against you or you will attract horrors or whatnot.
I don't like risks in Wishes, because paying 100 gems for nothing is just crushing. Except for Doom Horrors, but that's because they're supposed to be unique.
Instead, I'd like to have variation. As I said before, having several different angels under one common keyword and Wish for any of them producing one, but not necessarily the one you wanted. It'd be like wishing for Doom Horrors without the attacks and eventual disappearance. You might get a Seraph, or a Chayot or an Ophanim or an Angel of Fury (or something that's a bit weaker but still SC-quality, I don't remember Fury's stats). That'd be enough to make angels different from other beings, and I like the idea of would-be gods paying for the service of human and non-human angels.

I really wish these threads didn't keep popping up, because I feel a bit silly writing essentially this same post again and again. I feel like an ad campaign, "I want my Wish for angels".
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  #13  
Old May 29th, 2008, 08:50 AM
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Default Re: Lords of Civilization

Fair enough. But what about this? The first time you wish it is risk free, the second it becomes a little more risky and so on. The reason: let's say that pestering the gods/forces with your wishes all the time pisses them off.

An addition to the above could be that if you wait a couple of months you are granted a risk free wish again.
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  #14  
Old May 29th, 2008, 09:02 AM

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Default Re: Lords of Civilization

I think wishing for stuff worth more that 100 gems should be out.. or there should be a major wish (250 gems) which allows all summons and a minor for 100 wich doensn't allow to wish for the most expensive ones.

or if you wish for > 100 pearls worth the creature will always be hostile?
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  #15  
Old May 29th, 2008, 09:13 AM
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Default Re: Lords of Civilization

I like the Idea of generic with "angel", and put more gems in the Wish for better chance to have a Seraph or a Chayot
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  #16  
Old May 29th, 2008, 09:14 AM

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Default Re: Lords of Civilization

ow I agree with endo too

yay endo
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  #17  
Old May 29th, 2008, 12:10 PM
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Default Re: Lords of Civilization

Oh, very very funky (fallen) angels.

Hm. "The First Sword"? "Dawn Armor"? Any interesting properties?
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  #18  
Old May 29th, 2008, 12:31 PM

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Default Re: Lords of Civilization

Dawn armor is pretty much very nice armor (I think prot 18, -1 def and 2 encumbrance or something. It is nice, anyways.)

Some of the first-age commanders get it, as well as dawn swords (available to sacreds, too) which are pretty nice magical weapons.

I have no idea what the first sword is.
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  #19  
Old May 29th, 2008, 12:53 PM
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Default Re: Lords of Civilization

The First Sword is Azazel's weapon. It's rather brutal.
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  #20  
Old May 29th, 2008, 01:09 PM
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Default Re: Lords of Civilization

Chayot is about the same as a seraph, but only one path at a time. THey don't have the blinding ability IIRC. Their last shape has 88 HP IIRC, and that should be the max they can take (but will survive several soul slays).
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