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  #271  
Old April 7th, 2022, 07:44 AM
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Default Re: RetLT Scenario issues

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Originally Posted by RetLT View Post
Scenario #335 Push through Pogost

Russian "Riflemen" are Mech SMG squads

Unknown if this is an issue but the scenario is an advance/delay but there are mines and wire present. I thought that was only for assault/defend.

Scenario designer's choice. My guess is he wanted wire and mines but not dug in troops in this scenario

It would have been purchased as an assault/defend and then changed to an advance.
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  #272  
Old April 16th, 2022, 02:36 PM

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Default Re: RetLT Scenario issues

Scenario #340 Reign of Chaos

German bicycle unit BL 1 plays truck sounds when it moves. All the other bicycles play the correct sound.
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  #273  
Old April 22nd, 2022, 07:48 PM

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Default Re: RetLT Scenario issues

Scenario #343 Bagration begins

There should be an ammo dump at 5,47. Every other pair of Nebelwerfers has one.
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  #274  
Old April 24th, 2022, 12:51 AM

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Default Re: RetLT Scenario issues

Scenario #345 In the panzer's path

Russian 122s AI2, AI3, AJ0, AJ1, and AJ3 use short barreled 76.2 icons
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  #275  
Old April 24th, 2022, 03:45 AM
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Default Re: RetLT Scenario issues

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Scenario #345 In the panzer's path

Russian 122s AI2, AI3, AJ0, AJ1, and AJ3 use short barreled 76.2 icons
No they don't use the same Icon as the 76.2 although at first glance they are somewhat similar. It's the short-barreled ones that are more correct. The long-barreled units have the wrong icon
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  #276  
Old April 26th, 2022, 05:54 PM

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Default Re: RetLT Scenario issues

Scenario #348 Lonneker bridge

1. Llyod carriers are halftracks

2. Sherman Tulips fire 2 smoke shells at a time. They sometimes land in the same hex but often they land in two different hexes.

I thought it was due to the rockets, but it still happened when I turned the rockets off.
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  #277  
Old April 29th, 2022, 04:20 PM

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Default Re: RetLT Scenario issues

Scenario #351 Victors at Wehl

German Wurfgerats AS0-AS3 use the icon of a LWS amphibious tractor and can't be used for indirect fire.
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  #278  
Old May 2nd, 2022, 12:18 AM

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Default Re: RetLT Scenario issues

Scenario #353 Silence the Merville battery

The British gliders arrive late and appear on board as movable units.
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  #279  
Old May 2nd, 2022, 06:55 AM
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Default Re: RetLT Scenario issues

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Scenario #353 Silence the Merville battery

The British gliders arrive late and appear on board as movable units.

Well, that's really strange. The scenario is treating them as ground units even though they are UC glider. As for "Arrive late" turn 3 is when they were set to arrive

Will investigate

EDIT

Corrected. They act like gliders again
Attached Files
File Type: zip Scenario 353 corrected.zip (65.3 KB, 28 views)
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Last edited by DRG; May 2nd, 2022 at 08:08 AM..
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  #280  
Old May 2nd, 2022, 11:36 PM

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Default Re: RetLT Scenario issues

Thanks. They arrived on turn 12 and 18 respectively in the original.

Better late than never I guess.
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