.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #11  
Old June 24th, 2012, 10:33 AM

krpeters krpeters is offline
Second Lieutenant
 
Join Date: Dec 2006
Posts: 564
Thanks: 1
Thanked 10 Times in 7 Posts
krpeters is on a distinguished road
Default Re: Static defense guide

Quote:
Originally Posted by Admiral_Aorta View Post
solution: don't play against AI late age ermor.
This is the best answer. Playing against AI Ermor is the least rewarding game possible.

2nd option: give up on "static" defense. It's not going to work. If he is attacking, you must either counterattack with a stronger force or withdraw. Harrasment generally doesn't work in dominions, although you could try archers set to "fire and flee" and mages/priests set to 5x whatever and then retreat.
Reply With Quote
  #12  
Old June 24th, 2012, 07:09 PM
Fantomen's Avatar

Fantomen Fantomen is offline
Major
 
Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
Fantomen is on a distinguished road
Default Re: Static defense guide

Quote:
Originally Posted by krpeters View Post
Quote:
Originally Posted by Admiral_Aorta View Post
solution: don't play against AI late age ermor.
This is the best answer. Playing against AI Ermor is the least rewarding game possible.

2nd option: give up on "static" defense. It's not going to work. If he is attacking, you must either counterattack with a stronger force or withdraw. Harrasment generally doesn't work in dominions, although you could try archers set to "fire and flee" and mages/priests set to 5x whatever and then retreat.
On the contrary I find AI LE Ermor to be the only nation the AI can play somewhat competently. Since LE Ermor, even in MP, is about scorching the earth and drowning the world in undead. You just have to make sure the AI has a relevant pretender (enough death for the summons, dom10, preferably immobile or immortal) This means that it can actually be a challenge to play if you let the AI get some headstart, so it can be somewhat rewarding. It's also thematic to fight the evil empire. It still gets boring pretty soon, but at least it is somewhat viable training for the chaff aspect of facing LE Ermor in MP.

IMO any other AI nation is good only for keeping the game going when testing expansion, and to test if thug builds can handle unlimited chaff. I'd love to enjoy playing the AI, but that would require it to do at least basic stuff, like building forts and hiring good troops.

Static defence is actually great against AI LE Ermor. Mass priests and battle thugs with AOE weapons in the chokepoints and let the AI kill itself. Reverse communioned magepriests are the best, you can get crazy banishments going. There are also some sacreds that can kill unlimited amounts of undead chaff with the right bless. For example LA atlantis. The cruical factor being an earth bless that gives 0 enc and enough protection that the undead can't hurt them. Or you can go with battlefield killers like bone grinding and solar brilliance etc. Once you've secured a frontline where the AI can make suicide you can outfit antichaff thugs to raid the ermorian territories wildly until the mass of chaff ebbs out, then finish it of with an army to go and take the forts. Not that I ever played a SP game to completion, but that's how it would go.

What does NOT work is trying to outchaff LE Ermor (ie high PD), thats pretty obvious.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:18 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.