.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $15.00
BCT Commander- Save $8.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old June 23rd, 2012, 03:55 AM

Curious Yellow Curious Yellow is offline
Private
 
Join Date: Feb 2010
Posts: 24
Thanks: 4
Thanked 1 Time in 1 Post
Curious Yellow is on a distinguished road
Default LA Atlantis bug

In a game where I'm playing against LA Atlantis, I had my pretender killed by a bunch of arssatuts in the early game. Fair enough, but now, 20 turns later, my pretender has been brought back and is unafflicted. Still he retains a -10 magic strength malus (presumably from getting pounded by bone glaives). Don't suppose there is anything to be done about it in this game, but maybe CBM could mod in a different bone glaive without this "feature"? Feels unthematic and counterintuitive to me that it's impossible to get rid of this effect from a unit even after death and rebirth.
Reply With Quote
  #2  
Old June 23rd, 2012, 05:28 AM

Admiral_Aorta Admiral_Aorta is offline
Second Lieutenant
 
Join Date: Dec 2010
Posts: 517
Thanks: 17
Thanked 35 Times in 24 Posts
Admiral_Aorta is an unknown quantity at this point
Default Re: LA Atlantis bug

How is a unique effect that exists nowhere else unthematic? "Their bone glaives are holy and filled with the power of the Awakening God, draining the strength of anyone wounded by them. " There's no reason that it wouldn't still affect gods that have been brought back, afflictions stay after death as well(unless you have an immortal or recuperating pretender which I assume is what you have, given that you say your pretender has no afflictions).
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:10 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2022, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2022, Shrapnel Games, Inc. - All Rights Reserved.