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  #731  
Old June 18th, 2010, 05:50 PM
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Default Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

If you want to rehost, our team (at least me) won't mind, although rehosts are evil. This was just a situation that should never happen and an example of bad adminning. Sorry.
But I want the decision as early as possible. Thanks.
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  #732  
Old June 18th, 2010, 06:02 PM

chrispedersen chrispedersen is offline
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Default Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

I appreciate the sportsmanship ano, I really do.

I haven't looked at the turns; I'd like to second that, with only pythium allowed to upload his turn.
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  #733  
Old June 18th, 2010, 06:08 PM
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Default Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

Well, I hope this issue is decided by tomorrow morning (GMT). Our team is very unlikely to have something different from what it has now and so I think our guys will not object.
We have looked at the turns but obviously we won't change anything, believe me. If I awake in the morning and there'll be a rehost (but please no later!!), that will be absolutely fine.
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  #734  
Old June 18th, 2010, 06:10 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

Actually, I changed the timer to the requested setting then restarted the game.
That didnt match the exact time that was requested so Septimius said he wanted the game to host at the time it should have regardless of the counter. Unless "or else convey the request to Gandalf before the next turn hosts" which never happened.

Various people saw times on the counter from days to hours to minutes while trying to comply. And then I see lots of discussion on it here. But now the game has crashed from signal overload so woulda, coulda, shoulda is rather moot.
We await the game master.
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  #735  
Old June 18th, 2010, 06:16 PM
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Default Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

Gandalf, the problem is that it is not good when game is set to host at some time (even temporarily though it was never widely announced that it IS temporarily and nobody here, I think, really knows how the games are hosted at your server and what options admin has) and then this time is suddenly shrunk a lot. I'm sure, I'd be very angry if I happened to be at numahr's place (although this, probably, couldn't have happened to me as I try to always read everything carefully)
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  #736  
Old June 18th, 2010, 10:31 PM

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Default Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

anyone know whats going on?
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  #737  
Old June 18th, 2010, 10:33 PM

AlgaeNymph AlgaeNymph is offline
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Default Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

You mean not being able to log in? Nope, but you should be able to look at the turn if you're getting e-mail reminders.
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  #738  
Old June 19th, 2010, 12:06 AM

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Default Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

huh? I've never gotten an email reminder
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  #739  
Old June 19th, 2010, 12:07 AM

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Default Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

You'll have to ask Gandalf to send 'em first.
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  #740  
Old June 19th, 2010, 02:28 AM
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Septimius Severus Septimius Severus is offline
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Default Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

I've just had a conversation with Gandalf.

The no rollback policy stands. To allow for the time the game was shut down the current turn (24) will host approximately 48 from now.

To institute delays on Gandalf's server via direct connect, the game must be shut down and restarted. Adjustments need to be made in the various scripts running the game to handle delays. And those adjustments have to be made by Gandalf upon restarting the game and again when the game sucessfully hosts. So what you see on the external timer will not always be accurate until Gandalf adjusts it. I am hoping this lag time will be short, but that's the way Gandalf must apparently do it via direct connect. The last turn actually lasted another 4 hours past when the 56 hours was supposed to expire, so 60 hours had elapsed before the turn actually hosted.

I had left word with Gandalf to allow him to extend the turn if another formal request for a delay was received before the turn was supposed to have hosted. He did not recieve one. I saw the message from Numahr but as I stated, I did not take this as a specific request for a delay. Sorry. Feel free to disagree with the decision, I spent more than an hour in conversation with Gandalf, and this was decided as the best course of action.

I will let Gandalf go into more detail about the specifics of the date math that needs to be done when handling delays. But this is currently handled manually, so Gandalf has to be up and about to make adjustments to timer.
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