If you have a 'berserker' unit (one that will go berserk if wounded) get hit with something, take a few hit points damage and go berserk, will it lose the berserking if it heals up its hit points?
I read somewhere that yes that happens but for commanders only (to make the nature bless not suck completely) but never seen it happen myself.
Once berserked, they're berserked for good(or bad).
Just ask my berserking, regenning, soul vortexed, Phoenix pyred dust priest.
He was berserking at full health for at least 20 rounds and died and appeared again with full health and kept the berserk status for over 30-40 rounds.
If you have a 'berserker' unit (one that will go berserk if wounded) get hit with something, take a few hit points damage and go berserk, will it lose the berserking if it heals up its hit points?
I read somewhere that yes that happens but for commanders only (to make the nature bless not suck completely) but never seen it happen myself.
I.
That would be rather disingenuous, seeing as how a number of berserking units also regenerate.
The only way I'm aware of that a berserking unit can stop berserking is if it reaches 100 fatigue and passes out.
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