.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old June 17th, 2011, 05:37 AM

Saxon Saxon is offline
Captain
 
Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
Thanks: 4
Thanked 1 Time in 1 Post
Saxon is on a distinguished road
Default Experience and running away

So, it is Friday in the office and I really should be working on the staff annual leave report. As such, let me post here with something far more important.

In the early game, sometimes you need to wait a turn or two while you amass a more powerful army to attack indies. Would it be viable to try and boost your early army stats with the following strategy?

Set the army to retreat and put them all at the back of the field. Then attack an indy provice, ideally with no archers, and bravely run away. Now, if memory serves, this would give some experience to your troops, who are likely newly recruited with none. Not being at home, I do not recall the exact benifits of experience, but there is some.

I don't expect this is going to be a game changer, but if it worked, it would add a wee edge to new troops. And it would be given to those troops who are too weak to trash indies quickly and are slowing down your early expansion. You would not use this if you had anything better to do with the units.

Thoughts?
Reply With Quote
  #2  
Old June 17th, 2011, 03:45 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Experience and running away

It wouldn't be enough to get them one star of experience, which is where it would start to matter.
And you do have something better for them to do: patrol and overtax.
Reply With Quote
  #3  
Old June 18th, 2011, 08:01 AM
Soyweiser's Avatar

Soyweiser Soyweiser is offline
Colonel
 
Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
Soyweiser is on a distinguished road
Default Re: Experience and running away

It is a nice trick to get a scout quickly into the HoF btw.
__________________
I'm acting like a high school girl /\
Bookmark these links:
http://dom3.servegame.com/wiki/
http://wolfsbane.alwaysdata.net/Spells.html
Test stuff, use the debug mod:
http://forum.shrapnelgames.com/showthread.php?t=36453
Reply With Quote
  #4  
Old June 18th, 2011, 08:18 AM

Kobal2 Kobal2 is offline
Sergeant
 
Join Date: Apr 2004
Posts: 285
Thanks: 3
Thanked 19 Times in 13 Posts
Kobal2 is on a distinguished road
Default Re: Experience and running away

It is, but what's the point of that ? You're never going to send a scout into combat, so heroic combat bonuses are wasted on them.
__________________
Anything wrong ?
Blame it on me - I'm the French.
Reply With Quote
  #5  
Old June 18th, 2011, 11:06 AM

AfroSquirrel AfroSquirrel is offline
Corporal
 
Join Date: Jan 2011
Posts: 58
Thanks: 2
Thanked 1 Time in 1 Post
AfroSquirrel is on a distinguished road
Default Re: Experience and running away

Well, maybe it's one of those Assassin-Scouts that some nations get?
Reply With Quote
  #6  
Old June 18th, 2011, 04:31 PM
Soyweiser's Avatar

Soyweiser Soyweiser is offline
Colonel
 
Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
Soyweiser is on a distinguished road
Default Re: Experience and running away

Heroic Toughness on a prophet scout can be usefull.
__________________
I'm acting like a high school girl /\
Bookmark these links:
http://dom3.servegame.com/wiki/
http://wolfsbane.alwaysdata.net/Spells.html
Test stuff, use the debug mod:
http://forum.shrapnelgames.com/showthread.php?t=36453
Reply With Quote
  #7  
Old June 18th, 2011, 06:04 PM

BlanketThief BlanketThief is offline
Corporal
 
Join Date: Nov 2009
Posts: 63
Thanks: 2
Thanked 7 Times in 5 Posts
BlanketThief is on a distinguished road
Default Re: Experience and running away

Heroic Quickness allows you to throw a spellcasting item on them for shenanigans.
Heroic Precision also has quite a few options.
Heroic Strength, depending on how high it gets you may as well chuck a couple fire bolas on em.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:50 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.