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  #651  
Old June 23rd, 2007, 04:52 PM
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Default Re: OT: Cyber Nation

I should have just deleted my nation and kept creating a new one until I got a good combination. But now I cannot. I am way to far invested in Atrocitonia to just delete it and start over.
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  #652  
Old June 28th, 2007, 02:13 PM
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Default Re: OT: Cyber Nation

I hate events.

Yesterday I lost over 500 citizens and roughly 20K in taxes per day due to an event expiring. It gave me a 15% increase in population. It was nice event while it lasted. Now I need to increase my population over 1400+ in citizens to gain another improvement level.
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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  #653  
Old June 28th, 2007, 08:34 PM
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Default Re: OT: Cyber Nation

I totally forgot about Cybernation for the last few days so I logged in today and find someone has Declared war on me. He is called Aislep. Anyone want to get involved?, and also I can't figure out how to change my defcon level.
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  #654  
Old June 28th, 2007, 08:56 PM
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Default Re: OT: Cyber Nation

Randallw send the guy a warning if he doesn't declare peace hes toast. If you aren't at peace with him by 11:59 tonite I declare it open season on this [censored]. I will lead the attack with an infantry and tank run that will crush him then at 12:00 I will hit him with a few cruise missiles and bombers everyone else is welcome to join in.

Edit: For you smaller guys who can't hit the guy attacking randallw you are welcome to hit the other 2 guys in his alliance they have about 1000 nation strength each.

Edit2: Scratch that Randallw don't offer him peace we will attack him and his allaince members anyways.
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  #655  
Old June 28th, 2007, 09:06 PM
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Default Re: OT: Cyber Nation

War costs a lot of money, that is why I generally despise it.
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  #656  
Old June 28th, 2007, 09:11 PM
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Default Re: OT: Cyber Nation

After some investigation I see that of his 2 attacks he was massacred the first time while I lost the second. He hit me with 2 cruise missiles doing 10 inf and 1 tank each. I used Cruise missiles doing 10 inf each. I responded with a cautious attack which was a no score draw so I then used the experience to launch a planned attack that won 4:1. He's still much more powerful, but I suspect he took large casualties with his deployed forces.

Edit: I didn't ask for a war. After my first one I decided peaceful growth was fine, it just seems you need to be willing to have it to grow properly. I did have defcon 4 just to be mildly prepared.
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  #657  
Old June 28th, 2007, 09:41 PM
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Default Re: OT: Cyber Nation

Hit him with Cruse missiles, then bombers, then send in the tanks and troops.
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  #658  
Old June 28th, 2007, 09:45 PM
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Default Re: OT: Cyber Nation

Well he has much more aircraft then me so I kept what little I have at home to defend, but I did do the other stuff in that order.

I discovered what all my lead is good for. I get cheap cruise missiles.
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  #659  
Old June 28th, 2007, 10:37 PM
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Default Re: OT: Cyber Nation

Fighters are a blessing. I just don't have the money or the resources to justify keeping them in large numbers.
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  #660  
Old June 29th, 2007, 01:13 AM
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Default Re: OT: Cyber Nation

Ok Jalabadistan and I have completely decimated him on our first attack runs. I hit him with 10k troops and 200 tanks. I destroyed 40 infastructure and stole over 5 tech and 50k dollars. Jstan destroyed 40 infa and stole 12tech and 75k dollars. We will continute attacking him till he surrenders or we get bored.
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