.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $15.00
BCT Commander- Save $8.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old September 11th, 2012, 09:05 AM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Conceptual Balance Mod 1.94 released!

I am pleased to present the first ever version of CBM (to my knowledge) uploaded from Japan! CBM 1.94, Tokyo Edition.

This is just a minor update to 1.93. Changelog:

Changes
- Kraken summoning requirements changed to W5, Ench 5 (was W4, Ench 6)
- Machaka's "Send Hunter Spider" spell nerfed - now N4, costs 4 gems (was N3, cost 2 gems)
- "Summon Scorpion Man" spell for Abysia and C'tis had research level reduced to 6 (was 8)
- Earth Kings (including Father Illearth) are now "Blind" (can see in the dark)
- EA Arco Chariot Archers changed so that after battle, killed archers do not return. Cost also increased to 45 gold (apparently they had been overpowered for years!).
- LA Man constructs all had elemental resistances reduced to 50%. Flavour texts changed to highlight this.
- LA Man's Colossus siege bonus reduced to 50 (from 100), and cost increased to 40 gems (from 30). Attack and defense also nerfed.
- LA Man's Clockwork Mason's castle defence ability slightly nerfed to 12 (was 15).
- New LA Man summon: Clockwork Phantom.

Bug fixes
- Path level increases for the EDM Air summons hadn't gone through. Now changed successfully.
- Changelog for 1.93 said that Ettin cost had increased; in fact this was deliberately not done.
- LA Man accidentally had a free Bean Sidhe summon and an erroneous "Summon Shades" spell; fixed.
- Shambler Skin Armor was still enc 0; now enc 1.
- Fixed minor issue from the sprite upgrade mod which gave Adepts of the metal orders two weapons by accident
- Fixed small bug meaning that changes to the forgeable Moon Blade weren't being applied
- Accidentally gave the Zmey heat instead of Heat Power (more powerful in hot dominion); fixed
- Failed to give Dwarf Elder intended forge bonus; fixed
- Changes to Zmey stats weren't properly applied to all the different partially headless forms; fixed.
- Seraph had some quirkiness in cost; fixed.
- Encumbrance not properly set on Fomorian slinger; fixed.
Attached Files
File Type: zip CB1.94.zip (1.43 MB, 4542 views)
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
The Following 13 Users Say Thank You to llamabeast For This Useful Post:
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:06 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2022, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2022, Shrapnel Games, Inc. - All Rights Reserved.