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  #1  
Old April 24th, 2009, 12:33 PM
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Default Scout helos

Just noticed & may not hold true but Scout helos & some Light helos make very good FOOs as have high arty ratings, just dont get them killed
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  #2  
Old April 24th, 2009, 04:23 PM

Marek_Tucan Marek_Tucan is offline
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Default Re: Scout helos

It's that way for several versions back already, I believe
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Old April 24th, 2009, 04:32 PM
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Default Re: Scout helos

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Originally Posted by Imp View Post
Just noticed & may not hold true but Scout helos & some Light helos make very good FOOs as have high arty ratings, just dont get them killed
I never get my helos killed. It's the other guy that kills them!
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Old April 24th, 2009, 06:51 PM
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Default Re: Scout helos

This is probably a newbie question but how do I identify scout/light helos with good arty ratings when I'm picking units for a game? Moreover, have UAVs been given good forward observer abilities as well?
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Old April 24th, 2009, 07:32 PM
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Default Re: Scout helos

Buy the ones in the light helo or scout formations.
UAVs scout planes its pointless you cannot call arty from them they fly over the map & leave each turn. Any info is passed to controler on the ground
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Old April 24th, 2009, 07:49 PM
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Default Re: Scout helos

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Originally Posted by Imp View Post
UAVs scout planes its pointless you cannot call arty from them they fly over the map & leave each turn. Any info is passed to controler on the ground
Doh! Thanks for your reply. Forgive my ignorance. I’ve never used UAVs in the game. I’d wrongly assumed that they moved on the map like helos rather than as obs aircraft.
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  #7  
Old April 24th, 2009, 08:41 PM
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Default Re: Scout helos

Quote:
Originally Posted by Imp View Post
Just noticed & may not hold true but Scout helos & some Light helos make very good FOOs as have high arty ratings, just dont get them killed
Should have been obvious.
In Korea and Vietnam thats what they supposed to do
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Old April 25th, 2009, 08:51 AM

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Default Re: Scout helos

When I would play campaigns, I would always buy a f/o as my second unit, B0, so I could keep track of it. I would always upgrade it to an attack helicopter...like an Apache. It made for better arty spotting, plus it was also good for taking out the odd tank or apc that got a little too close.
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Old April 25th, 2009, 01:48 PM
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Default Re: Scout helos

I frequently buy two scout/light helos and put one on each map edge (usually north & south) as far behind my front lines as possible and still see a bit ahead (5-10 hexes) of my front line units. Between them they can usually see most of the battlefield. That way the function as both FO's and spotters. And being far back don't attract so many MANPADS and get missed most of the time when they do, the second helo often spots an enemy MANPAD that fires at the first.
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