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  #31  
Old February 22nd, 2013, 05:39 AM

Tiavals Tiavals is offline
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Default Re: Silent Hill - Multi Era - Vet & intermediate - Running

Me and Jolly Roger share a province that's adjacent to both of our capitals, which could be a drag. While I can live with it, how would people feel with restarting? If enough people dislike the idea, I guess there's little to be done.
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  #32  
Old February 22nd, 2013, 07:59 AM

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Default Re: Silent Hill - Multi Era - Vet & intermediate - Running

Hmm you are EA R'lyeh, not that i want to say anything, but on this map you are bound to be one or two provinces away from someone(as you are a water nation).

I dont want to be a pain but I think that while this is a game-breaking problem between two land nations(which is why i was gonna agree to a restart) I dont think its that bad since you are an Underwater nation.

The map is also such that underwater nationhas to take high dominion to survive. So dominion is not a problem. And Pangaea doesn't have any standard underwater expansion so you wouldn't be competing for provinces at least not early on. Regarding you trying to get out of the water, that is going to be harder, but it was going to be hard anyways (since you are always bound to find people who'd make you stay underwater
(that is the way the game was designed).

I think that depending on who took the land province this is more of a diplomatic question than anything else.If you took it and I was Pangaea I'd immediately take it back. An Underwater nation cannot beat a Land nation(on land) at least not early on. (if Pangaea took the land border province between you two I dont think there is any problem. The two of you can discuss some sort of preaching policy(like no temples on that province) Or an alliance between a land and an underwater nations has been something I had a lot of success with) But that is up to you two and the diplomacy you conduct.

Last edited by bbz; February 22nd, 2013 at 08:18 AM..
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  #33  
Old February 22nd, 2013, 08:13 AM

bbz bbz is offline
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Default Re: Silent Hill - Multi Era - Vet & intermediate - Running

As I said I wont't stop a restart(im not a douche) but on this map you are going to start either 1 or two provinces away from the capital of a land nation that is because of the design of the map.

And you are going to have problems expanding on land due to the design of the game. but you are underwater nation so you have 16 uncontested provinces anyways.

Even on a big map such as cradle of dominions the underwater faction in the game I played was 1 province away from an enemy capital and 2 provinces away from 2 me and another guy, but that 'stop them at all from winning the game (Also this placement is bound to happen because underwater provinces are bigger and have more adjacent land provinces anyways)

Last edited by bbz; February 22nd, 2013 at 08:20 AM..
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  #34  
Old February 22nd, 2013, 09:01 AM
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Bullock Bullock is offline
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Default Re: Silent Hill - Multi Era - Vet & intermediate - Running

I do agree with BBZ. Also if you want to "improve" the starting point dispatching it means you will have to work on all of them not only the 2 you dislike.

Btw i would be more embarrassed of this situation as Pangaea than as Ryleh.

But i like democratic decision. So if you feel like drawing again the starting position and if the majority of the involved players want to restart i'm fine with that.
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  #35  
Old February 22nd, 2013, 10:02 AM

Tiavals Tiavals is offline
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Default Re: Silent Hill - Multi Era - Vet & intermediate - Running

Your analysis seems quite sound bbz. Let's see what Jolly Roger has to say, if anything, but I suppose I'm okay with continuing.
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  #36  
Old February 22nd, 2013, 11:50 AM

Jolly Roger Jolly Roger is offline
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Admin Re: Silent Hill - Multi Era - Vet & intermediate - Running

Thanks for comments.

There are only 4 provinces adjacent to the capitol of Pangaea,
so this province is very important. As far as I know the capitol of an underwater nation doesn´t benefit from an adjacent land province on the subject of resources and vice versa.
Means I wanna hold that province and suggest to talk about a diplomatic solution.

No need for a restart as far as I´m concerned.

Cheers, Klaus
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  #37  
Old February 23rd, 2013, 09:43 AM
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Darkwind Darkwind is offline
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Default Re: Silent Hill - Multi Era - Vet & intermediate - Running

Sorry for the delay. I thought I had sent in my turn already. Well, at least I didn't accidentally stale!
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  #38  
Old March 2nd, 2013, 06:43 AM
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Default Re: Silent Hill - Multi Era - Vet & intermediate - Running

Hi, I'd need a 24 hr turn postpone.Just woke up to see my internet at home isn't working. I hope it'll be up today and I'll sent in the turn asap.
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  #39  
Old March 2nd, 2013, 09:04 AM
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Default Re: Silent Hill - Multi Era - Vet & intermediate - Running

Started working and I've just sent in my turn so nvm about the turn host postpone. But Ulm seems to not have sent it in yet... so might be a good idea to check with him maybe?
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  #40  
Old March 2nd, 2013, 09:37 AM

YellowCactus YellowCactus is offline
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Default Re: Silent Hill - Multi Era - Vet & intermediate - Running

Thanks for the mention of Ulm. I almost didn't submit my turn...again! Wife started a new job with two rugrats in my hands. I am starting to lose my mind!
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