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  #51  
Old August 12th, 2012, 08:03 PM

Valerius Valerius is offline
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Default Re: New Game - MA Microless

I really haven't been holding things up! We've been moving at a relaxed pace and all of sudden everyone's turns are complete in 12 hours. I'll get right to work on my turn.
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  #52  
Old August 14th, 2012, 12:07 AM
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AreaOfEffect AreaOfEffect is offline
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Default Re: New Game - MA Microless

Starting late tomorrow I'll be on my way to Gen Con. While in Indianapolis I should have opportunities to submit my turns and respond to diplomatic missives. Though I can't make any guarantees. Also, it will be hardest for me to submit my turn from Tuesday Night to Wednesday Night as I should be in transit for most of the time. Just a heads up.
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  #53  
Old August 17th, 2012, 08:00 AM
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Default Re: New Game - MA Microless

Hey, guys...

I'm moving tomorrow so I might not be able to do my turn in time.
Probably I already have internet over there but if not I need an postponement.
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  #54  
Old August 25th, 2012, 11:49 PM

rdonj rdonj is offline
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Default Re: New Game - MA Microless

Okay, while no one has actually asked me to increase the hosting timer, I'm going to make the executive decision to increase it anyway as I am pretty much having to extend the hosting timer every turn anyway to accommodate all parties. So the game will be officially adopting a 48 hour timer as of now.
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  #55  
Old September 7th, 2012, 04:39 PM

Valerius Valerius is offline
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Default Re: New Game - MA Microless

Vanheim would like to thank Bogus & Co. for their generous donation of equipment.* They are welcome to visit again anytime!

*Recovered 12 of 14 items, which is definitely a record for me.
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  #56  
Old September 7th, 2012, 05:09 PM

ghoul31 ghoul31 is offline
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Default Re: New Game - MA Microless

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Vanheim would like to thank Bogus & Co. for their generous donation of equipment.* They are welcome to visit again anytime!

*Recovered 12 of 14 items, which is definitely a record for me.
So you will be the only person in the game that has gear. Must be nice
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  #57  
Old September 7th, 2012, 05:15 PM

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Default Re: New Game - MA Microless

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So you will be the only person in the game that has gear. Must be nice
I don't know if I'm the only one (others may have also dealt with Bogus or gotten items through random events) - but I'm the only one foolish enough to advertise it.
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  #58  
Old September 7th, 2012, 06:09 PM

rdonj rdonj is offline
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Default Re: New Game - MA Microless

For anyone who hasn't noticed yet - changing all items to unforgeable levels means that you can't get items *even from random events*, because the way random events distribute items is basically a random roll on a given level of construction. Since there are no random events that give the unique unforgeable items, it is in fact very likely that you are the only person with any magic items at all

And for anyone else who hasn't noticed yet... wow, I think this could be the first game ever where the ogres are in strong contention for winning.
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  #59  
Old September 7th, 2012, 06:40 PM

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Default Re: New Game - MA Microless

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Originally Posted by rdonj View Post
For anyone who hasn't noticed yet - changing all items to unforgeable levels means that you can't get items *even from random events*, because the way random events distribute items is basically a random roll on a given level of construction. Since there are no random events that give the unique unforgeable items, it is in fact very likely that you are the only person with any magic items at all
That's right! I completely forgot about that. Remember the map work you did on Threefort? In that game I set all non-unique items to level 0 and people got messages about finding an item and it never appeared in their lab. Squirrelloid realized it was probably going by level and since the game didn't find anything at levels 2/4/6 they never received an item (I assume sometimes random events give level 0 items so in those cases I suppose it would have worked).

In that case ghoul is right and it must be nice indeed to have that equipment. Though technically the Ogres have the best item since they have the champion's helmet.


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Originally Posted by rdonj View Post
And for anyone else who hasn't noticed yet... wow, I think this could be the first game ever where the ogres are in strong contention for winning.
The Ogres have done well, and I think are well suited for these settings, but I feel this game is very much up for grabs.

I really find this an interesting experiment. I automatically find myself thinking, "ok, I'll use that gear to accomplish x" and then realize that won't work.
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  #60  
Old September 10th, 2012, 04:39 PM

rdonj rdonj is offline
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Default Re: New Game - MA Microless

What? You wanted to knock down that fort wall so you started researching construction to build wall shakers and then realized two turns later that you can't actually build items so you just wasted two turns of research? I can't imagine that happening

Oh, I certainly wasn't saying that the ogres had the game in the bag. Just that, you know, for once they're actually a top three nation There's certainly a number of strong nations around.
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