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Old October 24th, 2007, 03:25 PM
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Epoletov_SPR Epoletov_SPR is offline
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Default Ideas how to improve WinSP MBT/WW2 !

Attention!

Post #559118 - a variant with bad machine translation.

The best translation of ideas is below under the list in post # 561316


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The information to reflection for modification in WinSP MBT/WW2.

It only offers, ideas, can be pushed they you on their entering into game with new patches.

We understand that there are difficulties in their realization and only suggest to choose what probably to embody.

It is developed by participants of club SPR.


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The Opportunity to choose at shooting type of a shell (HE, AP, HEAT...).

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Opportunity of a choice of the party map at deploy armies in a mode " creation of fight for two person " (for example now Russian almost always are on east side map).

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To continue numbering scenarios (MBT).

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To make trenches more passable for vehicles (now this anti-tank obstacle).

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To increase protective ch aracteristics for dug round vehicle (a round entrenchment).

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To exclude ability to be dug round vehicle in trenches.

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To enter an opportunity to be dug round to infantry during fight, as in SPWaW.

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To enter system of orders as in SPWaW - Command Control (disconnected in preferences).

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To modernize op-the filter of fire, having entered a choice for shooting on aircraft.

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To clean smokes at crews. When you run from the padded machine often there is no opportunity to take smoke pomegranates, now the crew of smokes has less than at section infantry.

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To increase quantity weapon slots.

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To reduce cost Self-Propelled ATGM.

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To reconsider cost of transport helicopters with weapons (MG, no guided rockets) aside increases.
Now these helicopters can be in lots in fight (there is no restriction in air strikes) and they are not less effective, than attack helicopters.

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To enter an opportunity to build bridges during fight (pontoon, mechanical sliding).

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To enter units (engineering) capable to blow up bridges (now it can only artillery).

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To enter for each kind of the weapon, the machine, branch an individual sound, and different sounds (especially for the weapon) are better some.

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To lower opportunities thermal imegine (increase in cost in points,reduction of accuracy at shooting, strengthening of influence of a smoke (phosphorus smoke) on ability to find out targets).

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To enter marks units from one platoon, company (as in SPWaW). It is visible where the commander and its subordinated soldiers, machines.

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To change display of the information about units the opponent: it is visible from what shoot (AK, M-16, MG...), but not who (recruits, veterans, Rangers, National Guards...)

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To clean function of display of presence of a landing of a/cargo in closed (with a roof) transports (helicopters, vehicles, the ships).

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To clean an opportunity of renaming units in fight.

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To resolve to helicopters in the sped up XX km/h movement only forward and forward and aside on a course of movement (sector in 90 degrees). The dispersed helicopter cannot make a turn on a place.

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To enter artillery guided shells targeting by means of forvard observer (FO).

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To reduce radius supression (Z - button) for MG-units up to 1 hex (now 2 hex).
Now it is not necessary to artillery if to take much MG-units probably easily supression all armies of the opponent and then also it is easy to destroy them.

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To add still weapons for unit (now 4 slot to make 5-6 slot).

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To lower speed Engineer / Mineclear to tanks (so their work on mine clearing will be shown. And a smaller maneuverability because of the additional equipment).

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