Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
uw sites - .com.unity Forums
.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old May 4th, 2010, 04:24 AM

earcaraxe earcaraxe is offline
Captain
 
Join Date: Mar 2010
Location: Budapest
Posts: 831
Thanks: 115
Thanked 8 Times in 8 Posts
earcaraxe is on a distinguished road
Default uw sites

which magic sites are uw? (they arent marked in the database i think) Or: what are the needed magic path levels for finding most of them?
Reply With Quote
  #2  
Old May 4th, 2010, 04:45 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: uw sites

Yes they are. UW sites are those whose locmasks only allow them to appear in sea or deep sea.
Reply With Quote
  #3  
Old May 4th, 2010, 06:51 AM

earcaraxe earcaraxe is offline
Captain
 
Join Date: Mar 2010
Location: Budapest
Posts: 831
Thanks: 115
Thanked 8 Times in 8 Posts
earcaraxe is on a distinguished road
Default Re: uw sites

oh, so that is what the mask means. how can it be decoded?
Reply With Quote
  #4  
Old May 4th, 2010, 10:36 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: uw sites

There is a Sitemasks tab in the DB, where all the locmasks are listed. Look for the ones that have sea and deep sea in them. I think 288 was both sea and deep sea, 32 was sea only and 256 was deep sea only. IIRC I screwed up the MagicSite tab in the static Excel spreadsheet, in that the decoded site masks don't display correctly there. I should probably fix that and then reupload the DB, but I need to look into that later.
Reply With Quote
The Following User Says Thank You to Edi For This Useful Post:
  #5  
Old May 4th, 2010, 05:27 PM
Squirrelloid Squirrelloid is offline
Major General
 
Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
Squirrelloid is on a distinguished road
Default Re: uw sites

Basically, the sitemask is the sum of some set of powers of 2. You can decompose one by finding the largest power of 2 that it can be reduced by, and subtracting that off, repeat until you're left with a power of 2. All the powers of 2 you subtracted are the informative bits, and their meanings are in the DB.
__________________
The ignorant shall fall to the squirrels.
--Chip 4:2

Ulm: Order of the Black Rose - Reimagining MA Ulm

A more Sombre forum: http://z7.invisionfree.com/Dom3mods/index.php?.act=idx. Now with more Maerlande.
Reply With Quote
  #6  
Old May 4th, 2010, 08:06 PM

earcaraxe earcaraxe is offline
Captain
 
Join Date: Mar 2010
Location: Budapest
Posts: 831
Thanks: 115
Thanked 8 Times in 8 Posts
earcaraxe is on a distinguished road
Default Re: uw sites

thx, i found out the summing procedure.
Could you tell an "optimal" mage's paths who can find the majority of uw sites? for instance, is it worth to start searching later, in exchange for a 2N mage instead of a N1?
Reply With Quote
  #7  
Old May 4th, 2010, 08:51 PM
Squirrelloid Squirrelloid is offline
Major General
 
Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
Squirrelloid is on a distinguished road
Default Re: uw sites

2s is pretty good for manual searching. There is a single non-unique relatively common 3 level site for each path, but otherwise all other 3s and all 4s are rare, unique, or both.

Ideally you'd search with 3s since then you only miss 1-2 sites per path, and those are all rare and unique. But 2s are perfectly acceptable. 1s you'd want to go over again.

That said, so long as you can stomach researching sites you've already searched, if you can get 4-5 1+s, you can get some decent gem income searching with that.
__________________
The ignorant shall fall to the squirrels.
--Chip 4:2

Ulm: Order of the Black Rose - Reimagining MA Ulm

A more Sombre forum: http://z7.invisionfree.com/Dom3mods/index.php?.act=idx. Now with more Maerlande.
Reply With Quote
  #8  
Old May 4th, 2010, 09:16 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: uw sites

If you're underwater it's worth searching as soon as possible for nature sites, even if it's only N1. You find the Kelp Fortresses that way.
Reply With Quote
The Following User Says Thank You to thejeff For This Useful Post:
  #9  
Old May 4th, 2010, 09:32 PM
Squirrelloid Squirrelloid is offline
Major General
 
Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
Squirrelloid is on a distinguished road
Default Re: uw sites

Oh right, UW... I'd have to look again, the 'math' for UW is a little different. For example, D1 will hit all but one site, and D2 would catch that.
__________________
The ignorant shall fall to the squirrels.
--Chip 4:2

Ulm: Order of the Black Rose - Reimagining MA Ulm

A more Sombre forum: http://z7.invisionfree.com/Dom3mods/index.php?.act=idx. Now with more Maerlande.
Reply With Quote
  #10  
Old May 5th, 2010, 01:23 AM
Lingchih's Avatar

Lingchih Lingchih is offline
General
 
Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
Lingchih is on a distinguished road
Default Re: uw sites

You'll mostly find N, W, and S sites underwater. N is probably the most important.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.

I occasionally post something useful.
Reply With Quote
The Following User Says Thank You to Lingchih For This Useful Post:
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:07 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.