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  #191  
Old May 9th, 2009, 01:13 PM
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mathusalem mathusalem is offline
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Default Re: Conceptual Balance Mod 1.41

I think there is a bug : agartha LA, blind fighter with A8...

CBM is the only mod I use.
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  #192  
Old May 9th, 2009, 02:51 PM

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Default Re: Conceptual Balance Mod 1.41

do you have the latest version? (I seem to recall this was mentioned a few versions ago)
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  #193  
Old May 9th, 2009, 04:11 PM

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Default Re: Conceptual Balance Mod 1.41

If you redownload, mathusalem, you will find that bug has magically disappeared.
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  #194  
Old May 9th, 2009, 07:11 PM

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Default Re: Conceptual Balance Mod 1.41

though there are some that state it's not a bug but just a much needed balancing thingie for agartha
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  #195  
Old May 9th, 2009, 08:06 PM
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Default Re: Conceptual Balance Mod 1.41

you're right, I had a older version, sorry !
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  #196  
Old May 10th, 2009, 02:42 PM
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Default Re: Conceptual Balance Mod 1.41

Mother of monsters should really be able to command her auto-summons. As is, she has 5 magic command, which isn't enough to handle her own freespawn.

Jazzepi
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  #197  
Old May 12th, 2009, 01:01 AM
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Default Re: Conceptual Balance Mod 1.41

Could Helheim get a bit of love in the next CBM? I know they were pretty well nerfed a while back.
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  #198  
Old May 12th, 2009, 01:31 AM

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Default Re: Conceptual Balance Mod 1.41

Something I just noticed in Beyond: Shatter is range 10! How on earth are you supposed to hit anything with that? I doubt its high on the AI's priority list.
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  #199  
Old May 12th, 2009, 10:25 AM

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Default Re: Conceptual Balance Mod 1.41

Quote:
Originally Posted by Lingchih View Post
Could Helheim get a bit of love in the next CBM? I know they were pretty well nerfed a while back.
Vanheim before Helheim, I had say.
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  #200  
Old May 12th, 2009, 10:53 AM

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Default Re: Conceptual Balance Mod 1.41

Yomi, Agartha, TC, Oceania before either = )
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