.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #231  
Old December 26th, 2003, 01:01 AM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Dominions II Bug Thread

This may have been mentioned before, but Revenants seem to eat/require food. From their description (dead body w. soul attached), I'd assume they would have the "does not eat" trait.

PvK
Reply With Quote
  #232  
Old December 26th, 2003, 02:46 AM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Dominions II Bug Thread

Not sure if this is a bug or not, but you can give a Fever Fettish to an undead, and it produces gems without actually doing damage, since the undead wearer doesn't suffer from being diseased. Seems like perhaps it shouldn't do anything when placed on an undead, but since it's sorcery, I can only ask - is this an intended advantage of undead units, or a bug?

PvK
Reply With Quote
  #233  
Old December 26th, 2003, 11:28 AM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Dominions II Bug Thread

I thought I would post some ideas about 'correcting' the fever fetish, but then realised that there already is an item doing the same with astral gems that is more widely accessible and doesn't disease the owner (astral clam). One death for Mound King(or whatever that Ench. 2 undead commander was) is not that hard to get. And even if it is, fire gems can be used for gold besides other things so it is understandable it is harder to get them for free than astral gems.

[ December 26, 2003, 09:29: Message edited by: Endoperez ]
Reply With Quote
  #234  
Old December 28th, 2003, 11:21 AM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Dominions II Bug Thread

Good points regarding balance. My main concern was on the "does it make sense" and "what would be interesting" level, more than a balance concern. Because even if it were "fixed" to not work on those who are immune to disease, one can still use them on cheap scouts or whatever, for nearly-inconsequential cost (but somewhat troublesome micro-management - gotta remember to take them off before the scout dies, etc.). I just thought I should mention it, in case it was something IW would want to fix. It's not a big deal, with plusses and minuses either way.

PvK
Reply With Quote
  #235  
Old December 31st, 2003, 08:21 PM
Taqwus's Avatar

Taqwus Taqwus is offline
Major General
 
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
Taqwus is on a distinguished road
Default Re: Dominions II Bug Thread

Minor bit: "Strands of Arcane Power", with a Crone, still refers to 'his' strands.
The Ankh seems to give lightning resistance. Intentional? Seems non-thematic.
Demon Lords: I currently have two Belials, Lords of Corruption, from my first and second casts of Bind Demon Lord. The third cast got Belphegor.
Bit of strangeness, may be bug or not: I have a dual-Pan ambush: one casts Wind Ride, the other patrols with Charm/Hellbind Heart ready. For some reason, the second seems to prefer killing priests rather than charming/hellbinding them.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
Reply With Quote
  #236  
Old January 3rd, 2004, 07:23 PM
Truper's Avatar

Truper Truper is offline
Second Lieutenant
 
Join Date: Sep 2003
Posts: 566
Thanks: 0
Thanked 0 Times in 0 Posts
Truper is on a distinguished road
Default Re: Dominions II Bug Thread

I have a Druid present in a province with the Primal Forest. The site description says a nature mage may enter to summon a Hama Dryad, but the Druid gets no option to enter.
Reply With Quote
  #237  
Old January 3rd, 2004, 09:54 PM
Taqwus's Avatar

Taqwus Taqwus is offline
Major General
 
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
Taqwus is on a distinguished road
Default Re: Dominions II Bug Thread

Think I saw a Dome of Solid Air survive even after it allegedly shattered.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
Reply With Quote
  #238  
Old January 3rd, 2004, 11:58 PM
Vger's Avatar

Vger Vger is offline
Corporal
 
Join Date: May 2001
Location: Oxon Hill, Md. USA
Posts: 91
Thanks: 0
Thanked 0 Times in 0 Posts
Vger is on a distinguished road
Default Re: Dominions II Bug Thread

Hi,

I've noticed that the King of the sea trolls will not give up his gems when you hit the Z key. You have to do it the more tedious way in the lab. (Yes, this is in a province with a lab.)


Ciao,
V'ger gone
Reply With Quote
  #239  
Old January 4th, 2004, 07:48 PM
Johan K's Avatar

Johan K Johan K is offline
Brigadier General
 
Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
Thanks: 12
Thanked 165 Times in 22 Posts
Johan K is on a distinguished road
Default Re: Dominions II Bug Thread

Z is a put Blood Slaves in the lab order. Gems are not affected.
__________________
http://www.illwinter.com
Reply With Quote
  #240  
Old January 6th, 2004, 04:49 PM
Arryn's Avatar

Arryn Arryn is offline
Major General
 
Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
Thanks: 0
Thanked 0 Times in 0 Posts
Arryn is on a distinguished road
Default Re: Dominions II Bug Thread

Not sure if this is the proper place for this ...

I'm still playing the demo of Dom 2, while waiting for my order of the game to arrive via the ever-reliable (cough) USPS, and I've noticed something in the battle Messages that I find very annoying. When storming a castle, the message that is logged fails to list the losses for both sides. Sure, you can look at what's left of your victorious force in the newly-captured province, but it'd be nice if the game was consistent in posting the list of losses the same as it does for any normal battle that takes place outdoors.

I'll wait until I get the full game in-hand before I submit any other observations.


Cheers!
__________________
Visit my Dominions II site
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:05 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.