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  #1  
Old January 21st, 2011, 08:21 PM
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void1984 void1984 is offline
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Default Armoured Vehicle Bridge Launchers

Hi

Was supporting of Armoured Vehicle Bridge Launchers going to be included? Vehicles like Titan or XM104 Wolverine. They can suppport a tank's weigth and Titan's length is 60m, so more than 1 hex.
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Old January 21st, 2011, 08:32 PM
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Default Re: Armoured Vehicle Bridge Launchers

Many times we've been through this.

There are no one hex wide streams that are impassable in the game and there is no way in the code to drive a vehicle onto a hex, immobilize it then magically have turn into a terrain feature which is what would have to occur to have that hex treated as if it's a bridge

Don
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Old January 23rd, 2011, 04:33 PM
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Default Re: Armoured Vehicle Bridge Launchers

FYI void1984,
Also no way for a scenario builder to "add" sections of say a pontoon bridge as reinforcements to represent engineers building a bridge.
Since bridges are terrain features they exist on a scenarios map file not its unit list.
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Old January 24th, 2011, 05:49 PM

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Default Re: Armoured Vehicle Bridge Launchers

Don't forget that instead of AVLB's the Russian and Israeli OOBs have the GSP Ferry (#776) and the M2 Mobile Bridges/rafts (in the Israeli OOB its called a Timsekh #377). In my US Army OOB I have added the M2 Ferry to my barge carrier formation. In real life the AVLBs only span gaps of about 60ft across. So this would be a gap the size of one hex.
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