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  #41  
Old March 25th, 2019, 04:09 PM
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Default Re: Ts4EVER scenarios

Was it deliberate that the two Stalinez 65 in Desperate Stand are immobilized in the middle of the Road?

Speed bumps perhaps?

Don
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  #42  
Old March 25th, 2019, 06:24 PM

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Default Re: Ts4EVER scenarios

they are just there for show, to make it look like a behind the front type area.
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  #43  
Old March 25th, 2019, 06:48 PM
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Exclamation Re: Ts4EVER scenarios

Great... it means we don't have a new problem we didn't know about to deal with.

Something like that is worth mentioning in the scenario write up ( future reference )
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  #44  
Old April 4th, 2019, 07:24 AM

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Default Re: Ts4EVER scenarios

These are all in the new patch now, so don't download them anymore!
As always, feedback is very much appreciated, even if it is just to show that someone actually plays these...
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  #45  
Old April 4th, 2019, 07:42 AM
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Default Re: Ts4EVER scenarios

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Originally Posted by Ts4EVER View Post
These are all in the new patch now, so don't download them anymore!

As always, feedback is very much appreciated, even if it is just to show that someone actually plays these...
I did leave as note about that but I can remove the zips if you like
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  #46  
Old April 4th, 2019, 05:46 PM
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Default Re: Ts4EVER scenarios

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These are all in the new patch now, so don't download them anymore!
As always, feedback is very much appreciated, even if it is just to show that someone actually plays these...
I played Schmidt-Ott attacks and enjoyed it. Lovely map, I assume Venhola
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  #47  
Old April 5th, 2019, 07:33 AM

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Default Re: Ts4EVER scenarios

Thank you! And yes, all the maps in the series are from Venhola. New scenarios are in the works and will be coming "soon".
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  #48  
Old April 6th, 2019, 03:25 PM
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Exclamation Re: Ts4EVER scenarios

527 Into the valley of death 10/44
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  #49  
Old April 6th, 2019, 04:31 PM

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Default Re: Ts4EVER scenarios

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527 Into the valley of death 10/44
Thanks! I actually made that map twice, once for winspWW2 and once for the BF2 mod Forgotten Hope 2:




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  #50  
Old April 7th, 2019, 10:33 AM
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Default Re: Ts4EVER scenarios

527 I played over a span of 4 days and was very much a " just one more turn tonight" kind of scenario.

There was one odd thing though and it has nothing whatsoever to do with the scenarios design. The airstrikes all came in from the top and I think in most instance made the attack then immediately reversed direction and left the map the way they came in and *to me* that is new behaviour but asking around a bit others have said they think they have seen that happen before but it's a new one to me..usually they continue off the map in the direction they were heading and because the air is all re-enforcement it's the AI that picked those attacks. It certainly has no direct effect on gameplay but it was a bit of a surprise the first time as was the two blue on blue instances it did to itself
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