.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old May 25th, 2020, 01:02 PM

Grant1pa Grant1pa is offline
Corporal
 
Join Date: Jun 2012
Location: Pennsylvania, USA
Posts: 111
Thanks: 135
Thanked 124 Times in 41 Posts
Grant1pa is on a distinguished road
Default VooDoo Children (4th CMBG at War)

Been away for a long time occupied with the real world. In an effort to regain some sanity, I'm posting a scenario I made two years ago with my 4th Canadian Mechanized Brigade Group series of WWIII in 1985.

This scenario is the follow-on to the "Dirty Patricia's" and covers a Warsaw Pact assault/Canadian Defense, immediately north of the Battle Area in the previous scenario.

Your Opposing Force is comprised of elements of the 1st Czech (CVA) Tank Division. Their objective is to push through defense on their drive to Munich via Rt. 92.

You command Elements of the 4CMBG, including 2 Companies of the Royal 22nd Regiment (the VanDoos) supported by tanks of the Royal Canadian Dragoons. Remnants of the 112th German PanzerGrenadier Bn support your right flank. Your orders are to hold Pilsting to allow other elements to deploy in defensive positons to your rear.

Look at the deployment and the terrain. You'll need to decide where to hold and where to give.

Hope you enjoy

Tom
Attached Files
File Type: zip Voodoo Children.zip (180.8 KB, 413 views)
Reply With Quote
The Following 8 Users Say Thank You to Grant1pa For This Useful Post:
  #2  
Old May 28th, 2020, 03:11 AM

RetLT RetLT is offline
Major
 
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,053 Times in 619 Posts
RetLT is on a distinguished road
Default Re: VooDoo Children (4th CMBG at War)

Fun scenario. The Canada player needs to use a flexible defense.

The HESH rounds range from great to lousy. I guess it is a die roll. I will take Sabot any day. TOWs carried the day.

One quick question: Did you do anything to get the Czech T-72s to lay direct fire smoke? They did it several times. I have only seen them do it in response to being fired at but this was to lay down a smoke screen. The AI may be getting smarter.
Reply With Quote
The Following User Says Thank You to RetLT For This Useful Post:
  #3  
Old May 28th, 2020, 10:09 AM
Oche's Avatar

Oche Oche is offline
Sergeant
 
Join Date: Nov 2009
Posts: 246
Thanks: 428
Thanked 274 Times in 102 Posts
Oche is on a distinguished road
Default Re: VooDoo Children (4th CMBG at War)

Saving this puppy for PBEM.
Reply With Quote
  #4  
Old May 28th, 2020, 04:13 PM

Grant1pa Grant1pa is offline
Corporal
 
Join Date: Jun 2012
Location: Pennsylvania, USA
Posts: 111
Thanks: 135
Thanked 124 Times in 41 Posts
Grant1pa is on a distinguished road
Default Re: VooDoo Children (4th CMBG at War)

Quote:
Originally Posted by RetLT View Post
Fun scenario. The Canada player needs to use a flexible defense.

One quick question: Did you do anything to get the Czech T-72s to lay direct fire smoke? They did it several times. I have only seen them do it in response to being fired at but this was to lay down a smoke screen. The AI may be getting smarter.
I wish I could take credit for that but no, I didn't get that to happen. To be honest, I've played this scenario over ten times in the interim period I designed it to when I posted it, and it never happened for me. But that was under the old version (one pre the current update).

I'll play it again a couple of times and try to replicate that.

Maybe the AI did get smarter...

Tom
Reply With Quote
The Following User Says Thank You to Grant1pa For This Useful Post:
  #5  
Old May 28th, 2020, 04:28 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,227
Thanks: 3,798
Thanked 5,390 Times in 2,687 Posts
DRG will become famous soon enough
Default Re: VooDoo Children (4th CMBG at War)

If you can get a save game for the turn just before that happened it would be worth looking into
__________________


If you find you are constantly reacting to your enemy's tactics instead forcing the enemy to react to yours, you are losing the battle....
Reply With Quote
  #6  
Old May 28th, 2020, 11:34 PM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Re: VooDoo Children (4th CMBG at War)

Quote:
Did you do anything to get the Czech T-72s to lay direct fire smoke
Its rare but I have seen this a few times I think during assaults & its pretty good at messing up my sight lines when it does it.
Where other units fired on causing the AI to remain stationary & fire smoke instead of advancing?
__________________
John
Reply With Quote
The Following User Says Thank You to Imp For This Useful Post:
  #7  
Old May 28th, 2020, 11:47 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,929
Thanks: 440
Thanked 1,853 Times in 1,217 Posts
Mobhack is on a distinguished road
Default Re: VooDoo Children (4th CMBG at War)

AI tanks will occasionally fire smoke in reaction fire - this is not new behaviour. It is just rare that it happens.

I think I have seen it as reaction fire from my own tanks as well, though not sure.

IIRC - it may be more likely as a rection to an ATGM shot.
Reply With Quote
  #8  
Old May 29th, 2020, 01:08 AM

RetLT RetLT is offline
Major
 
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,053 Times in 619 Posts
RetLT is on a distinguished road
Default Re: VooDoo Children (4th CMBG at War)

Unfortunately I did not think to save.

I have seen reaction fire smoke before but this was like Imp described. It seemed intended to lay down a smoke screen before advancing and was not in response to any unit being fired upon. This was also an assault/defend scenario so it is the same type he described seeing it in.

A smarter AI is fun, but I grew up in the 70s and 80s so I fear Skynet and the Cylons if it gets too smart.
Reply With Quote
  #9  
Old May 29th, 2020, 01:11 AM

RetLT RetLT is offline
Major
 
Join Date: Aug 2015
Location: New Jersey
Posts: 1,152
Thanks: 325
Thanked 1,053 Times in 619 Posts
RetLT is on a distinguished road
Default Re: VooDoo Children (4th CMBG at War)

Quote:
Originally Posted by Imp View Post
Quote:
Did you do anything to get the Czech T-72s to lay direct fire smoke
Its rare but I have seen this a few times I think during assaults & its pretty good at messing up my sight lines when it does it.
Where other units fired on causing the AI to remain stationary & fire smoke instead of advancing?
They did this without being fired on. It was like you experienced, screwing up lines of sight.

It is what I would expect a human player to do.
Reply With Quote
  #10  
Old May 29th, 2020, 02:12 AM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,929
Thanks: 440
Thanked 1,853 Times in 1,217 Posts
Mobhack is on a distinguished road
Default Re: VooDoo Children (4th CMBG at War)

There is code in there for the AI to lay down direct fire smoke as well, very rare to see it fire an X-fire smoke screen, but it does happen.
Reply With Quote
The Following User Says Thank You to Mobhack For This Useful Post:
Reply

Bookmarks

Tags
scenario

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:27 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.