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  #101  
Old September 15th, 2008, 10:47 AM

Sombre Sombre is offline
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Default Re: Warhammer Nation: Lizardmen

This is true, but you have to consider how often people actually stick aumlets of luck on size 3 thugs with no magic. He'll have good stats, certainly better than almost any human, even in Warhammer, but he's no Dai Oni or anything.
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  #102  
Old September 15th, 2008, 12:56 PM
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Default Re: Warhammer Nation: Lizardmen

Well, perhaps a brain the size of an avocado then, instead of just the pit But what I meant by that wasn't that they were stupid animals, but that they're-as you said-specialized. The reason us humans have such big brains is that we're very generalized animals. We can do anything, survive anywhere, for a longer period of time-not very many animals make it past 70, even in the reptile world-than almost any animal on Earth. We need all that memory and ability to use our brains in different ways. That doesn't mean we're all geniuses-watch tv for a few hours if you haven't figure that out yet-just that we're all capable of fast adaptation and deep recollection. The Saurans, being so specialized to warfare, don't need that--and a bigger brain just makes a bigger target, after all.
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  #103  
Old September 16th, 2008, 05:27 PM

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Default Re: Warhammer Nation: Lizardmen

Kroxigor!

I had a mishap with the attack sprite that pissed me off. But I'll do it this weekend or something.

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  #104  
Old September 16th, 2008, 06:51 PM
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Default Re: Warhammer Nation: Lizardmen

Kroxigor looks great!
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  #105  
Old September 16th, 2008, 08:20 PM

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Default Re: Warhammer Nation: Lizardmen

Excellent sprites Sombre!
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  #106  
Old September 16th, 2008, 09:55 PM

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Default Re: Warhammer Nation: Lizardmen

Now that is one mean-looking club.
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  #107  
Old September 17th, 2008, 10:31 AM
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Default Re: Warhammer Nation: Lizardmen

Quote:
Originally Posted by rdonj View Post
Now that is one mean-looking club.
The man is a hack. Real mean-looking clubs have spikes to them.
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  #108  
Old September 17th, 2008, 06:41 PM

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Default Re: Warhammer Nation: Lizardmen

Testing attachment problem.

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Last edited by Sombre; September 17th, 2008 at 06:44 PM..
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  #109  
Old September 17th, 2008, 07:45 PM
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Default Re: Warhammer Nation: Lizardmen

Actually, real mean-looking clubs have bikers to them...
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  #110  
Old September 20th, 2008, 01:30 AM

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Default Re: Warhammer Nation: Lizardmen

oooo looking good i cant wait
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