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  #11  
Old April 18th, 2020, 11:24 AM

cbreedon cbreedon is offline
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Default Re: SS flag?

Quote:
Originally Posted by DRG View Post
This was changed by the campaign designer because they are SS units

BUT... if you really want to revert to " normal" then....

When you get to the deploy units screen press ; then press 0 ( zero ) then press change all.......that assumes you have the CD version of the game
Is there a list of the id tags?
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  #12  
Old April 18th, 2020, 12:20 PM
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Mobhack Mobhack is online now
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Default Re: SS flag?

Quote:
Originally Posted by cbreedon View Post
Quote:
Originally Posted by DRG View Post
This was changed by the campaign designer because they are SS units

BUT... if you really want to revert to " normal" then....

When you get to the deploy units screen press ; then press 0 ( zero ) then press change all.......that assumes you have the CD version of the game
Is there a list of the id tags?
Its in the CD extended features section of the Game Guide near the end of that section. Search the GG for "This is the entire list of 124".
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  #13  
Old April 18th, 2020, 12:26 PM
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DRG DRG is offline
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Default Re: SS flag?

Quote:
Originally Posted by cbreedon View Post

Is there a list of the id tags?
It's the second to last thing in the Game Guide and includes a list and a graphic
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  #14  
Old April 19th, 2020, 01:26 PM
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wulfir wulfir is offline
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Default Re: SS flag?

Here's a little side note:

Played through The Crossing Sweepers but exchanged the Frundsberg units for a reduced Swedish Armoured Brigade (1943 org) by making it an Open Core campaign.

When it was over I didn't want to quit so I added a few of the other Frundsberg Normandy stock scenarios to the campaign to extend it a little longer. I reworked some scenarios that did not have Germany as player 1. Just for fun. Extended the map of an early Cean scenario to max size. Bought some extra units and gave the Allied AI player plenty of air too. Maybe I should not have done that...

The Shermans are basically Tigers to the Swedish 37mm and short 75mm peashooters.



I had intended to play longer but set rules for myself that I would only go on with captured kit and took such losses that this half brigade of mine is mostly burnt out now...

This is an example of how powerful the editing options are in this game, and not too time consuming either - note though that an improvised extension of an existing campaign like I did here will not be balanced...
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