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January 27th, 2015, 04:39 PM
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Corporal
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Join Date: Jul 2013
Posts: 112
Thanks: 29
Thanked 34 Times in 27 Posts
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Height Maps
Hello, I'm kind of new to the map making scene. Right now I'm working on a map that involves a battle that ended just a few days ago and need some help when it comes to mapping. I just can't get the heights right! I tried using Google Earth but without contours I'm afraid I'm at a loss. Is there any program or addon that allows me to see height mapping or contours on Google Earth? Thanks!
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January 27th, 2015, 08:19 PM
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Captain
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Join Date: Nov 2010
Location: I ain't in Kansas anymore, just north of where Dorothy clicked her heels is where you'll find me.
Posts: 878
Thanks: 584
Thanked 277 Times in 191 Posts
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Re: Height Maps
Quote:
Originally Posted by lukerduker123
Hello, I'm kind of new to the map making scene. Right now I'm working on a map that involves a battle that ended just a few days ago and need some help when it comes to mapping. I just can't get the heights right! I tried using Google Earth but without contours I'm afraid I'm at a loss. Is there any program or addon that allows me to see height mapping or contours on Google Earth? Thanks!
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Yeah, but I suggest satellite view, then you can use the zoom and change the altitude to get perspective.
There's a program called Microdem that will help develop the map from Google Earth and other sources. This thread by MarkSheppard may help you.
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January 28th, 2015, 03:36 AM
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Corporal
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Join Date: Jul 2013
Posts: 112
Thanks: 29
Thanked 34 Times in 27 Posts
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Re: Height Maps
Thanks for the help! The only issue I have now is that the SP color mapping does not go above 340 apparently. Anyway to fix this issue?
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January 28th, 2015, 04:28 AM
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Lieutenant General
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Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
Thanks: 542
Thanked 796 Times in 601 Posts
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Re: Height Maps
Due to the way the game (and it's engine) works there is a maximum height.
Think of it as height above (or below) the average terrain height NOT above sea level.
__________________
Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
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January 28th, 2015, 04:45 AM
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Corporal
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Join Date: Jul 2013
Posts: 112
Thanks: 29
Thanked 34 Times in 27 Posts
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Re: Height Maps
Sorry not to be specific about that. I mean the SP color coding for MicroDEM doesn't go above 340. In the map the height 490, the lowest, will be 0, but I cannot get the color mapping correct since the DBF files don't go above 340 maximum height.
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January 28th, 2015, 11:17 PM
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Captain
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Join Date: Nov 2010
Location: I ain't in Kansas anymore, just north of where Dorothy clicked her heels is where you'll find me.
Posts: 878
Thanks: 584
Thanked 277 Times in 191 Posts
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Re: Height Maps
Quote:
Originally Posted by lukerduker123
Sorry not to be specific about that. I mean the SP color coding for MicroDEM doesn't go above 340. In the map the height 490, the lowest, will be 0, but I cannot get the color mapping correct since the DBF files don't go above 340 maximum height.
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I do not know...however, I suggest you post on the MarkSheppard thread and he may respond with a definitive answer. I recall discussion about map height and color but I honestly do not know the answer to your question.
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January 29th, 2015, 02:04 AM
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Corporal
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Join Date: Jul 2013
Posts: 112
Thanks: 29
Thanked 34 Times in 27 Posts
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Re: Height Maps
I managed to fix the problem by getting a DBF viewer. Thanks to your help I'm on the way to creating my first -real- scenario. I might as well let the cat out of the bag at this point! The Battle of Kobani is coming to Steel Panthers within a month!
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January 29th, 2015, 11:19 PM
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Captain
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Join Date: Nov 2010
Location: I ain't in Kansas anymore, just north of where Dorothy clicked her heels is where you'll find me.
Posts: 878
Thanks: 584
Thanked 277 Times in 191 Posts
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Re: Height Maps
Quote:
Originally Posted by lukerduker123
I managed to fix the problem by getting a DBF viewer. Thanks to your help I'm on the way to creating my first -real- scenario. I might as well let the cat out of the bag at this point! The Battle of Kobani is coming to Steel Panthers within a month!
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You think the Kobani battle is a done deal in the Kurdish forces vest pocket? Hmmm... might be interesting in the coming weeks. I'll look forward to your scenario with much anticipation.
Anyway, glad you got that problem fixed! Congrats!
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July 27th, 2015, 06:52 AM
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Sergeant
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Join Date: Jan 2010
Location: Espoo, Finland
Posts: 359
Thanks: 56
Thanked 136 Times in 104 Posts
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Re: Height Maps
This might be of interest: https://github.com/tvenhola/SPMBT-maps
A Perl utility for map generation from SRTM3 data. Requires Linux at this point.
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November 30th, 2015, 04:32 AM
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Sergeant
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Join Date: Jan 2010
Location: Espoo, Finland
Posts: 359
Thanks: 56
Thanked 136 Times in 104 Posts
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Re: Height Maps
Here's another utility I'm packing in the hill generator:
http://www.venhola.com/maps/geo.html
You get the hex grid placed on top of the openstreetmap tiles so you can draw the hexes straight to the map!
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