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  #11  
Old May 13th, 2008, 10:57 AM
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Default Re: OT-D&D 4th edition game group?

I must be old... we still play by the 2.5 rules... my group was so used with 2.5 that we voted to continue with it instead of upgrading to 3.0...
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  #12  
Old May 13th, 2008, 05:43 PM
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Default Re: OT-D&D 4th edition game group?

I've used a rules-light rules-set to run a game for a bit. I ended up having to invent a rules-heavy part to figure out what would happen.

And in a game I ran with no rules, I had to constantly fact-check everything, ending with burnout.
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  #13  
Old May 13th, 2008, 11:35 PM
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Default Re: OT-D&D 4th edition game group?

However, a good argument has difficulty resting on unsubstantiated opinions, so...

...How about we just start a game up when the books come out? That way, we'll know for sure.

* Narf, being logical. Where will it end?!
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Old May 14th, 2008, 01:06 AM
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Default Re: OT-D&D 4th edition game group?

Logic and games don't mix. Trust me.
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  #15  
Old May 14th, 2008, 01:21 AM
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Default Re: OT-D&D 4th edition game group?

That would require buying the books, which is something that is antithetical to opinion forming.
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  #16  
Old May 14th, 2008, 06:16 AM
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Default Re: OT-D&D 4th edition game group?

Quote:
Fyron said:
That would require buying the books, which is something that is antithetical to opinion forming.
I'm agreeing with you. I find your statement funny.

...I'm kinda worried about that. It might be a sign of the apocalypse!
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Old May 16th, 2008, 01:24 PM
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Default Re: OT-D&D 4th edition game group?

Quote:
S.R. Krol said:
D&D died a long time ago for me.

Play Castles and Crusades instead. You'll thank me.
I've always been a fan of GURPS.
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  #18  
Old May 16th, 2008, 02:39 PM
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Default Re: OT-D&D 4th edition game group?

My personal favorite is Shadowrun, but I'll probably end up play at least some 4th edition D&D.
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  #19  
Old May 16th, 2008, 11:00 PM
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Default Re: OT-D&D 4th edition game group?

I've got a few GURPS books. I started getting the 3.5 books when we had our game group, but afterwards I continued getting the occasioanl book for the same reason I got those GURPS books, to read the background stuff, even if I wasn't playing. GURPS space is a great book to explain the narrative aspects of SCi-fi even if you don't play, stuff like why lasers don't work for orbital bombardment or star sizes and planet types.
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