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  #11  
Old April 21st, 2009, 04:05 PM

Kuritza Kuritza is offline
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Default Re: Lychantrops' amulet effects on national heroes

Well, yes. Bad idea, that reason or another; in test games BL with lycan's died pathetically so I gave up on that idea.
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  #12  
Old April 21st, 2009, 04:32 PM
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Default Re: Lychantrops' amulet effects on national heroes

I find they work well with Iron Angels from Ulm and Angels of Vengeance From Mari - fly in there and kick the crap out of people before they're prepared. In CBM they're also only 5N, or 3N with a hammer so they make sense to stick on things like minotaur lords with a couple flesh eaters as cheap anti-thugs. Autoberserk is *good* when you want +attack +str for a 1 round kill and you're likely not gonna live if you take damage. Not the end of the world if they change...
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  #13  
Old April 21st, 2009, 06:10 PM
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Default Re: Lychantrops' amulet effects on national heroes

A category of units that seem (in my limited experience) to remain unaffected are those who can already change shape or have a secondform.
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  #14  
Old April 22nd, 2009, 02:56 AM
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Default Re: Lychantrops' amulet effects on national heroes

The Pebble Skin suit is another story.
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  #15  
Old April 22nd, 2009, 03:23 AM
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Default Re: Lychantrops' amulet effects on national heroes

Oh oh, tell me a story!

I subbed a game where a Svartalf had the Suit on, and he never did turn into a Troll..... So I've always wondered.
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  #16  
Old April 22nd, 2009, 04:12 AM
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Default Re: Lychantrops' amulet effects on national heroes

As EA C'tis I've used the amulet, together with E-N bless, on Lizard Heirs in SP test games. Have a Lizard King scripted with Divine Bless, retreat and watch the carnage. Too bad the Lizard Heirs are capital only, but already a few seem to do wonders.
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  #17  
Old April 22nd, 2009, 10:17 PM
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Default Re: Lychantrops' amulet effects on national heroes

Quote:
Originally Posted by JimMorrison View Post
Oh oh, tell me a story!

I subbed a game where a Svartalf had the Suit on, and he never did turn into a Troll..... So I've always wondered.
Not much of a story really.

I did have a game where the pebble skin suit transformed a national into a troll. A very wimpy troll. It was sad.

The Horror Story though, is a game that I took over for from another player. In said game, I quickly noticed that the previous player had equipped a very nice Great Enchantress pretender with a pebble skin suit. So, I could never put anything nice on her, like a Robe of the Magi. Had to get the pretender killed to get the damn thing off.
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  #18  
Old April 22nd, 2009, 10:42 PM
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Default Re: Lychantrops' amulet effects on national heroes

I subbed into a game where the pretender (a Great Enchantress as well!) had the Champion's Trident. O.o

Then another where my Ghost King had the Boots of the Planes, and I didn't notice, and 2 turns later he got Lost in Time and Space - just after I grabbed his weapon for a tartarian.

I keep wanting to try out the Pebble suit, but I hate items you can't remove - maybe I decide later I want something else?

New spell! Blobform. Turns you into a Blob with no slots, so you can get cursed items off. Now, if only we could figure out how to change you back. o.O
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  #19  
Old April 22nd, 2009, 11:23 PM

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Default Re: Lychantrops' amulet effects on national heroes

New Pretender:

The Great Amoeba: Four Forms. Flying, Amphibian, No Slots, Human...
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  #20  
Old April 23rd, 2009, 02:54 AM
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Default Re: Lychantrops' amulet effects on national heroes

Using both the amulet and the suit might be something to do if in a very silly mood. Holy identity disorder...
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