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  #11  
Old October 8th, 2009, 10:38 AM

Ishamoridin Ishamoridin is offline
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Default Re: Secondary Magic Effects

The age boosts from magic paths are linked to creature type, IIRC.

I think it's Fire and Nature for living mages, death for demons and undead.

EDIT: Sorry Edi, didn't see that part of your post >.<

Last edited by Ishamoridin; October 8th, 2009 at 10:47 AM..
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  #12  
Old October 8th, 2009, 04:06 PM

chrispedersen chrispedersen is offline
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Default Re: Secondary Magic Effects

Quote:
Originally Posted by Quitti View Post
Also, nature increases your maximum age by 25 years I think, and death by 10. I think death also reduced the chance to get diseased (or all afflictions?) by old age. Is there anyone who knows better?
The FAQ says it better; the path that adds max age depends on the nature of the unit.

nature (generally) for humanish type
earth for constructs
death (iirc) for demons/undead.

Also, blood 9 gives a blood curse; air 9 gives shock resistance; fire - fire weapons; water quickness. ETc.

death 5 also gives fear, if not previously present.
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  #13  
Old October 8th, 2009, 04:19 PM
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Amonchakad Amonchakad is offline
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Default Re: Secondary Magic Effects

Quote:
Originally Posted by chrispedersen View Post
Quote:
Originally Posted by Quitti View Post
Also, nature increases your maximum age by 25 years I think, and death by 10. I think death also reduced the chance to get diseased (or all afflictions?) by old age. Is there anyone who knows better?


Also, blood 9 gives a blood curse; air 9 gives shock resistance; fire - fire weapons; water quickness. ETc.
You're mixing intrinsic magic path bonuses with blessings there
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  #14  
Old October 9th, 2009, 05:55 PM

Mojo the Avenger Mojo the Avenger is offline
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Default Re: Secondary Magic Effects

What does death curse actually do? Is it just a euphamism for curse?

And what does 2 an+mr mean for death weapons?
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  #15  
Old October 9th, 2009, 06:09 PM

thejeff thejeff is offline
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Default Re: Secondary Magic Effects

2 an+mr means 2 Armor negating damage, with a magic resistance roll.
Which is actually, like most Dom damage, 2 plus a random roll, open ended d6.
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  #16  
Old October 9th, 2009, 07:21 PM
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Taqwus Taqwus is offline
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Default Re: Secondary Magic Effects

"Death curse" means that somebody who kills you has a chance (MR check?) of being cursed. Might be useful if you've got piles of flagellants or the like, but bear in mind that curse doesn't stack -- you're either cursed or you're not -- and the only impact is increased chance of afflictions when wounded.
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