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Old November 13th, 2005, 11:24 PM

Pepper Pepper is offline
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Default Multiplayer Operational Steel Panthers Game

We're about to kick off a new multiplayer operational/tactical level game based on the SP:MBT engine: Operational Encounters. Double Deuce has been kind enough to host the game at his website: http://www.combat-campaigns.com

We're starting off with a "mini" campaign of relatively small forces. The operational map is 40x40 hexes of 2.5 km/hex. All tactical battles will be resolved in SP:MBT. In addition to the operational map, we've included some new operational level functions: supplies and logistics; special operations; deep artillery and air strikes; more robust engineering functions; and fatigue.

The encounter takes place in 2006 and finds China and the U.S. butting heads in SE Asia.

We're looking for 1-3 more players. If you're interested in playing, or just checking it out, come on by.

http://www.combat-campaigns.com/smf/...a=collapse;#19
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Old November 14th, 2005, 08:47 PM

Pepper Pepper is offline
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Default Re: Multiplayer Operational Steel Panthers Game

One difference between this and prior multiplayer campaigns using SP is that, in order to save time, conflicts between forces will not be played out via PBEM but rather using scenarios.

So, in addition to players, we're also looking to recruit anyone interested in getting experience designing scenarios with a captive playtesting team. The designers won't have time to put out fully polished scenarios, but will have time to incorporate different design elements and ideas. A sort of little scenario lab, if you will ...
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