.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old November 22nd, 2005, 11:33 AM

Pepper Pepper is offline
Corporal
 
Join Date: Jun 2005
Posts: 134
Thanks: 0
Thanked 0 Times in 0 Posts
Pepper is on a distinguished road
Default Yet Another \"Wish List\" Item

In working on scenario design I often wish that there was a way to playtest a scenario myself with all units visible -- even where one side may be computer controlled. This seems to me to possibly be of great assistance when trying to code the AI to do things -- you can watch its turn play out as it happens, then if required, tweak, try again, etc. I guess it would have to be a feature within the editor?

I would think this would not be too terribly difficult, but who knows -- this engine is mighty touchy!
Reply With Quote
  #2  
Old November 22nd, 2005, 01:35 PM
Beeg's Avatar

Beeg Beeg is offline
Corporal
 
Join Date: Jul 2005
Location: W. Mass.
Posts: 129
Thanks: 42
Thanked 12 Times in 10 Posts
Beeg is on a distinguished road
Default Re: Yet Another \"Wish List\" Item

Pepper,

If I'm understanding correctly, you merely set each side to 'computer' when you go to play (test) the scenario. If you hit the spacebar during a turn, the game will stop after the turn is done and you can view the progress.

Beeg
__________________
"The beatings will continue until morale improves!"
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:09 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.